Tony Hawk Ride Q&A
Say goodbye to endless combos and open worlds, the Tony Hawk skating game franchise is trying something new.
- Type: Interview
- Posted: 08/05/2009
- Written By: Libe Goad
- Rating:

ESA CEO Mike Gallagher Talks E3
ESA boss Michael Gallagher tells us why he's so excited about this year's E3 and talks about the challenges ahead for the industry.
- Type: Interview
- Posted: 06/01/2009
- Written By: IndustryGamers
- Rating:

Maxis' Lucy Bradshaw on Will Wright's Stupid Fun Club and the Future of Spore
How does Wright's departure affect Maxis? GameDaily BIZ talks with Maxis GM Lucy Bradshaw about the news and Spore's future.
- Type: Interview
- Posted: 04/08/2009
- Written By: James Brightman
- Rating:

Interview: Peter Dille Says Publishers are 'Fired Up' for PlayStation
Will 2009 finally be the year of the PS3? SCEA's Senior VP of Marketing, Peter Dille, believes PS3, PSP and PSN are all poised to have big years.
- Type: Interview
- Posted: 03/19/2009
- Written By: James Brightman
- Rating:

Interview: Capcom's Takeuchi on the Economy, Call of Duty, iPhone & More
We sit down with Jun Takeuchi to talk about the global market, his love of Call of Duty 4, and iPhone in the Japanese marketplace.
- Type: Interview
- Posted: 03/19/2009
- Written By: N. Evan Van Zelfden
- Rating:

Interview: GDC's Meggan Scavio on Getting 'Back to Basics'
With Jamil Moledina now at EA Partners, Meggan Scavio (an 8-year veteran of GDC) is running the show. We recently caught up with Scavio to preview next week's big event.
- Type: Interview
- Posted: 03/17/2009
- Written By: James Brightman
- Rating:

Chris Klein Shows off His Street (Fighter) Cred
The Street Fighter: Legend of Chun-Li star talks about which character's style he prefers to deliver a beat-down. Hint: It's not Chun-Li.
- Type: Interview
- Posted: 03/02/2009
- Written By: John Gaudiosi
- Rating:

Interview: Hollywood Video on the Video Game Supply Chain
As a company that deals with both DVD movies and video games, Hollywood Video has a unique perspective on the supply chain and the challenges that interactive entertainment have...
- Type: Interview
- Posted: 02/02/2009
- Written By: James Brightman
- Rating:

Interview: EA Shares New Boom Blox Details
The Steven Spielberg directed game sends Wii players into space and underwater. PlaySavvy gets inside the upcoming game with the game's producer.
- Type: Interview
- Posted: 01/29/2009
- Written By: Micheal Mullen
- Rating:

Interview: GameStop on Video Game Supply Chain Strategy
GameStop's Mike Mauler, Senior VP of Supply Chain and Refurbishment, talks with us about the complexities of the supply chain in interactive entertainment.
- Type: Interview
- Posted: 01/22/2009
- Written By: James Brightman
- Rating:

Exclusive: Richard Garriott Talks Games After Space
Garriott's not working on games now, but he's likely to return and he noted that he "would love to play in the Ultima universe." He also laments Tabula Rasa's closure.
- Type: Interview
- Posted: 01/15/2009
- Written By: N. Evan Van Zelfden
- Rating:

Interview: EA Sports Madden Challenge Competition Helps Strengthen Brand
The Madden Challenge is kicking off again and big money is up for grabs. We chat with EA Sports Glenn Chin about the effect this has on marketing one of the biggest brands in ga...
- Type: Interview
- Posted: 01/13/2009
- Written By: John Gaudiosi
- Rating:

Interview: EA's Chip Lange On The Evolving Casual Games Market
We sat down with Chip Lange to talk about why EA chose to showcase its casual games at CES and how EA's casual business is changing to adapt to the ever-changing casual market.
- Type: Interview
- Posted: 01/09/2009
- Written By: John Gaudiosi
- Rating:

John Smedley Discusses the Impact of Free MMO Games
SOE is looking to make a big splash with Free Realms. We sat down with SOE boss John Smedley at CES to talk about his business and the evolving MMO space.
- Type: Interview
- Posted: 01/08/2009
- Written By: John Gaudiosi
- Rating:

Roy Orbison's Widow Plays Rock Band
She also prefers playing the drums, thank you very much. See how else Barbara Orbison is taking a front seat in spreading the music game revolution.
- Type: Interview
- Posted: 01/07/2009
- Written By: Libe Goad
- Rating:

Phil Harrison on the Power of the Atari Brand
In Part 2 of our interview with Phil, he discusses the importance of the Atari brand, the next steps in Atari's transformation, and the state of the games industry as a whole.
- Type: Interview
- Posted: 12/11/2008
- Written By: John Gaudiosi
- Rating:

Atari's Phil Harrison Talks Cryptic and Online Strategy
In Part 1 of this special interview with big Phil, the Atari head talks to us about the huge lift Cryptic Games will give Atari in the online space and how Atari sees the online...
- Type: Interview
- Posted: 12/10/2008
- Written By: John Gaudiosi
- Rating:

10 Questions: ESA's Michael Gallagher
ESA's boss answers your questions about Barack Obama, game industry growth, piracy, education, E3 and more.
- Type: Interview
- Posted: 11/26/2008
- Written By: James Brightman
- Rating:

Gameloft on DSi and Digital Distribution
The mobile publisher plans to be "more aggressive" on the DSi Store. Gameloft also talks about digital distribution on PSP, WiiWare, PSN and XBLA.
- Type: Interview
- Posted: 11/20/2008
- Written By: John Gaudiosi
- Rating:

Interview: Gameloft Capitalizes on iPhone's Success
Apple's iPhone and the App Store have been a major boon to developers and publishers. Gameloft's Gonzague de Vallois tells us the store has made more money for his company than ...
- Type: Interview
- Posted: 11/19/2008
- Written By: John Gaudiosi
- Rating:

Most Popular Features
-
1
-
2
Fallout 3's Operation Anchorage DLC Detailed
Views: 3776 -
3
-
4
Multiplayer Tips for Call of Duty 4: Modern Warfare
Views: 258590 -
5
Casting BioShock
Views: 125847 -
6
Crysis vs. Call of Duty 4
Views: 59894 -
7
-
8
Boom Blox Bash Party Announced
Views: 1501 -
9
Porn Industry Delves Into Games
Views: 31411 -
10
Halo, Pimp!
Views: 78806
Latest Stories
GameDaily Arcade
Braid is a wonderfully designed puzzle/platform game that at first looks deceivingly simple. The further you get into it, however, the more you'll appreciate the brilliant level design and remarkable gameplay.
Braid
GameDaily


