SmackDown's biggest draw lies in its motion sensitive controls. Instead of pressing buttons and tilting analog sticks to kick someone's ass, use the remote. To punch, for example, swing the controller forwards. To hit someone in the face with a dropkick, swing the remote up, and to grapple, press and hold B, then move the controller in the desired direction. From there, you can lift your opponent up by moving the remote upwards, hold them in position (in a suplex, for instance) and then drop them on their backs by bringing the controller down. Conversely, your opponent can break free by furiously shaking their controllers, so taking the time to gloat may cost you.
Like most wrestling games, you control your superstar using an analog stick; in this case, the nunchuk's, and THQ streamlined the process so that you use as few buttons as possible; so to leave the ring, you simply move your wrestler to the ropes and he or she exits. You can even perform a dive onto a hapless opponent by simply flicking the remote near the ropes.
Wrestler taunts make the game even more interesting. When the opportunity arises, you can taunt your opponent by pressing and holding C, then mimicking your chosen character's move. To do John Cena's "You can't see me", wave the remote back and forth across your face. This definitely adds personality to the game, and it also makes people look ridiculous, but in a good way.









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