Following it all up, the third course on Blizzard's extraordinary menu serves up a wealth of new content for players of nearly all levels. Most of this new content comes with ten new character levels (now up to level 70) for Azeroth veterans to chug through, as well as new talents and abilities that come with these fresh and tasty fruits. Beyond this lies another delightful treat: a new profession and an expansion to the function and customizing elements of armor. Jewelcrafting and armor slots add yet another way all of the in-game equipment can be obsessed over and made unique to each player.

Burning Crusade definitely expands World of Warcraft for the elder players. Veterans will enjoy the expansion most, and the two new races offer variety for the experienced and a fresh choice for the newly initiated. Sadly, there flows a feeling of disjunction, as though the new starting areas feel tacked onto the rest of the "old world". Also, with all of the newly created characters of the new races there should be new dungeons and instances for the players to run. Forcing the veterans to wade through the same content from levels 25 to 58 not only lacks flavor -- it feels downright disheartening.

Could Burning Crusade be worth the somewhat expanded price tag? Definitely. Any level 60 player has no reason not to achieve level 70, and anyone who bought their epic mount has no reason not to have a flying mount as well. Basically, if World of Warcraft feels right, so will Burning Crusade.

Final Score: 9 (out of 10)

Related Links
Gamedaily's Guide to Burning Crusade

World of Warcraft Official Site