Peter Moore's epic interview with the Guardian received much attention for many reasons. One comment in particular that sent waves across the web was that Moore said the industry "had passed Rare by." Ultimately, Moore said that Rare's "skillsets were from a different time and a different place and were not applicable in today's market."

You can imagine that the folks at Rare were not exactly pleased to hear such comments from the former head of the Xbox business. Rare did not use Moore's name directly, but the Microsoft-owned developer did respond indirectly when asked by MTV Multiplayer about their relevance in today's video game market.

Banjo & Kazooie creator Gregg Mayles said, "I don't take much notice about what people say about our games I work on, whether positive or negative. I think you just have to get it clear in your mind what you want to do and try and let that vision come to life. Obviously, when it's finished, you can look back and say 'yeah, that was really successful' or 'no, that wasn't quite so successful,' but at least I can sit back and say 'yeah, that's the game I wanted it to be.'"

Mayles continued by acknowledging that Rare is often scrutinized regarding its position in the market: "We've been asked that question quite a lot — and even more recently. I guess our position...that's a difficult one. We've always been seen as a bit, I don't know, willing to take a chance on doing something different and trying to come up with new experience. Or, if it's a game in an established genre, what we can do to add to that genre, rather than just tag it on and we can do a game in that genre."

For years, many gamers have been wondering if Rare would revisit the Killer Instinct fighting franchise. Mayles didn't quite close the door on a new installment but it's not looking likely anytime soon.

"To me, if you're just doing a game because of IP, that's not the right thing to do," he said. "If someone came up with some revolutionary idea for a new fighting game, yeah, we might think of resurrecting Killer Instinct. But what we're not gonna do is just say 'okay, there's this kind of vocal, fairly small vocal minority of real die-hard fans out there that want to see KI, so therefore, we should be doing KI.' That's not how we'd approach it."