Millions of "E.R." fans know actress Emily Rose as Dr. Tracy Martin, while sci-fi fans of "Jericho" know her as Trish Merrick. For gamers, Rose is the voice (and in Uncharted 2, the body) of Elena Fisher. The actress worked with Naughty Dog to bring back Elena and introduce a lover's triangle, of sorts, to the chemistry in Sony's PlayStation 3 sequel.


Rose took a break from performance capture at Hollywood's famous House of Moves to talk about her own gaming habits, how Hollywood has gone game crazy and why she rocks at Guitar Hero III in this exclusive interview.

What video games did you play growing up?

I secretly loved Halo and Tony Hawk Pro Skater through college. I think my boyfriend at the time had a PlayStation. That's early stuff, but doing Uncharted makes me feel like we're at a very relevant place with the technology. It's like starting a whole new phase with motion capture and performance capture and being involved as an actor. I feel like in the future, we'll look back at this time in terms of what's happening with film and games and see this as a crossover. I'm really excited to be a part of it. It hasn't changed my love for games.

So do you play PlayStation 3 games now?

I spent all last year biting my nails going back and forth on whether or not to actually buy a PlayStation 3. I finally did a couple of months ago because I had to play my game and the PS3 was packaged with my game. I remember I went to the GameStop and I got the little manual on Uncharted and I walked up to the desk and couldn't help it. I was so excited. I was like, "Yeah, that's me." And the dude kind of looked up at me and he goes, "Yeah, right." I was in Seattle so they didn't even believe me. They were just like, "you're weird, buy your Christmas present and leave."

Are you any good at Uncharted?

I would like to think that I am actually good at it on Easy. I have to switch the controls whenever you go to point the gun up or down. I have to flip flop them. I'm different like that. But yeah, I'm able to pop the game in and get past a few levels pretty quickly. I think I haven't played it all the way through, but I plan on it.

You have worked on a lot of TV shows. Is there a lot of video game playing on set?

When we were on a show sitting in our trailers, word got out that one of us had a PlayStation with Guitar Hero on it, and all of a sudden, we were in there rocking with Guitar Hero.



How are you on Guitar Hero?

I freaking kill at that game. I just bought Guitar Hero III because I bought the PlayStation and it was so funny. I was trying to convince him [my boyfriend] to let me buy a PlayStation because he's kind of my financial checker. I run things by him. I was like, "Listen, I can write it off. It's a Blu-ray player. I need to play my character. It can be a business expense. And if I got Rock Band 2, it would be great for New Year's Eve," and he was like, "I don't know, it's a lot of money." I told him "it's more than just a video game, trust me, you'll love it." We take it over his house and literally by the end of the night, he's hooked. All of a sudden, I have to leave my video games there because I'm filming another project and I never have a chance to play it and he brings all his guy friends over to play Guitar Hero III. He's addicted to that game.

Can you talk about the collaborative effort that goes into making these games?

I think we're able to give it that layering and texture that I think a lot of other motion capture or voice over kind of games don't have. We're able to give it that real layer that comes from many characters and many voices, versus just one voice that's kind of stagnate.

What are your thoughts on video games and the opportunities they open up for actors today?

I can't tell you how fortunate I feel to be working on it, because a lot of actors say, how did you get into that? How can I get into that? I used to laugh, because I'd ask my grad schoolteacher, "why do I have to learn how to do the gun work, or why do I have to learn the karate or why do I have to learn the Tai Chi?" And he'd be like, "Emily, you're the right stature for an action hero, so I don't want to hear it." And I'd be like, "I'm never going to get cast as an action hero," and then I saw him the next time and I was like, "Yeah, I have to pay you a lot of money, because that's kind of what I do now."

What was it like to do the full performance motion-capture and voice acting together for Uncharted 2?

It's so much fun. And fortunately they use some stunt people for the repetitive game movements, which is helpful because one weekend I had to get on this four-foot block from standing still, and then I had to fly into Seattle for a wedding. I was so sore I couldn't even tell you. I realized I cannot do stunts for a living. But I rounded corners with the gun stuff and did a lot of the jumping, like when we fell from a bridge or Jeep. I feel like if I ever had to shoot an action movie, I'm good. I go around and show friends my iPhone photos with me in the ping-pong suit.

What has the reaction been from friends that you're in a video game?

I remember I told some of my good guy friends that live down in San Diego that I was doing a video game and they're huge gamers. They were really excited that I was in this game. And I showed them the trailer before the game was out. A month after it came out they called me up and were like, "We can't believe you're in this game. It's so awesome. We just beat it." You know, like all of a sudden I was legitimate in their eyes because I had gotten to do this video game. But I feel very fortunate to have done it.



As someone who actually played games when you were younger and likes games now, what stood out to you about how games are made today?

I think the cool thing about working with Naughty Dog on this project is the reality of it. I remember looking at movies like Pixar's Toy Story and being so excited when they could get close to reality. And I think one of the greatest things that Naughty Dog does with these characters is allow people to escape. They're looking for entertainment. Everybody wants to be the hero. Everyone wants to go on these journeys. What this process has shown me is that they really desire that as well. They want our real reactions. They want our real mannerisms. They want all that and this new technology allows them to capture that.

What are your thoughts on Uncharted 2's introduction of multiplayer gameplay?

I have a bunch of my guy friends who can't wait to play my character. I told them I'd like to play me and I will take them down. But that was the biggest disappointment for me, personally, with the first one. I think it's great that players can interact more with the characters in this game.

So do we. See you online.