But you don't really need to be very uber to get through this game. The artificial intelligence ranges between so-so to just plain dumb. Enemies are intelligent enough to retreat every now and again, but they are stupid enough to run straight into the flames of a burning room and kill themselves. Plus, they never seem very impressed by your uber-ness. Typically, they will rely on their greater numbers and strategic starting positions to defeat you. Even the other supposed ubersoldiers aren't very intelligent... or especially uber. There is no way to change the difficulty settings once the game has started if you want a better challenge.

The linear missions are as straightforward as the rest of the game. The graphics are a mix of semi-decent and bland. The doors in particular look extremely fake and two-dimensional. While there are many items that are interactive such as explosive barrels (and they're everywhere), but the interaction is inconsistent. Some wooden doors need to be burned in order for the player to get in, while identical doors in other places are impervious to damage. Some bodies vanish after being burned, while others lay on the ground as though they had been shot. There is one point where you have to shoot a lock off a door, which is an obvious setup, because no other doors allow you access through the same means. Speaking of doors, they often fly open as though they were made of cardboard. Additionally, the physics can become a little bit strange at times. But it's not all bad. The character models are pretty well done and so are some of the water effects. Pushing the settings to the max will slow the game down so badly that not even the menus can be accessed without extreme lag on fast systems. What's worse, the game doesn't look much better.

You are given checkpoints to follow, which aren't always accurate, nor is it always clear why you're looking for them. Then again, you're a zombie who doesn't have a choice except to obey orders. Then that just points out another plot hole. If you're not supposed to take orders from anyone except the first person who talked to you without any true sense of loyalty, then why do you follow so many resistance fighters?

That's really much more thinking than this game really requires. There are a lot of better shooting games out there than Ubersoldier. There are games that look better, play better, sound better, and offer a better challenge. If all you want is a straightforward shooter, and don't care much for story, dialogue, or any other stand-out feature in a game, then Ubersoldier works. Anyone who wants more than a generic shooter will need to look elsewhere