Our Score
Bad
The GameDaily One-Minute Review
Outside of those with a fond desire to see Norse mythology fused with cybernetics, Too Human does too many things wrong to appeal to anyone. Its role-playing elements prove uninteresting, with an unbalanced upgrade system and no major differences between the five available classes. Its fighting is stale, with loose multi-directional melee combat and horribly broken long-range targeting. Finally, the presentation falls short, with unpolished visuals and bothersome glitches. Even the inclusion of an online co-op mode isn't enough to give this Human some life.User Reviews
(13 Total Votes)
idrykeri: Critics are ignoring key features
Excuse the lack of review, it wont let me paste my pre-written review. It is extremely extensive and It can be viewed at Gamespot under Dryker or Giantbomb under CliffyB. This game is amazing.
blackjacketxl: Title of Your Review
I think what they could have done was give it a multi player or make it a MMO. The game play kind of reminds me of PSU but with better graphics.
shadowhawk9965: Title of Your Review
To begin with, there are HUGE differences between the classes. The BIoEnginner's self healing is very noticeable, when compared to no self-healing at all. The Berzerker's attack speed when dual-wielding, once the skill points are set into his skills, is quite noticeable. But I suppose if you chose to put your points into the worst branch of the tree for your class, you could make them all about even. As for combat, it does have it's ups and downs. The ranged targeting is difficult, as at least with my game, the target likes to skip over three enemies in a pack, and then veer off somewhere behind me. Melee on the other hand is quite interesting, given the range of skills that have been associated with the right and left analog stick, it makes for some fun fights. Then you throw in the spider mine, battle cry, and sentient weapons, and you can have some epic battles that you come out on top of. I found the story to be good, but that may be because I was looking for a deeper story, which is what this "psycho-babble" is. The only real drawback to this game as I saw were the graphics. They weren't even close to on-par with a game that should be coming out now, and CERTAINLY not a game that took 10 years to develop. The animation and graphics in the cinematics were old, slow, and didn't really seem to flow together. All in all I'd say it was a good game, but for a game that took 10 years to develop, it's sorely lacking what it was hyped to be.
cjcoyo7e: Hard, tons of loot, fun story
First, if you have no idea about anything to do with Norse mythology and you like to skip cutscenes, you're going to be confused about the story. Too bad, it doesn't matter since you don't have to go through the story in co-op anyway! The full game is MUCH harder than the demo, with enemies being smarter and more aggressive, combat feeling a lot tighter, and many of the areas in the demo have been changed somewhat from the demo. The game is not easy though, and because the levels after level 1 are HARD, the death scene complaints are valid (although I do not share them myself, since the scene is less than 10 seconds long.) Overall the game is very fun, feels a lot like a good Diablo clone with more complex combat mechanics, and once you get a feel for the combat you start to feel a lot more like Ryu Hayabusa than anything else; stick-and-move combat and aerial combos are a must to progress in the latter stages, and experimenting with different types of weapons, guns, etc makes the combat much more in-depth than most have mentioned - for instance, quickly alternating your pistols instead of constantly firing both, will conserve tons of ammo and easily knock missiles out of the sky, as well as helping to avoid the "sticky targetting" issues some have mentioned. Using (or not using) the R Stick to aim your guns also makes a big difference, as does how you use the stick, tapping, circling, or holding steady. Overall, I am loving this game, and I truly hope to see its sequels come out, with a reinstated 4-player co-op (or possibly patching it back in to this version?) When the sequels come out, I will be standing in line for them.
hartbreakid2000: Title of Your Review
Get points for doing surveys and trade points in for free games at www.prizerebel.com/index.php?r=426525 Its legit if you dont believe me email me a brentwferguson@aol.com
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