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by James Brightman on Monday, October 06, 2008
With Too Human finally done and having been on store shelves since August (selling over 168K copies in its first month), developer Silicon Knights revealed today that it had to shed some staff, but it's only a "temporary" cutback.
Thanks to our friends at Joystiq for the complete statement, which is posted below:
After any big game ships, there is always some attrition. Teams are lean and mean in the beginning, grow toward the end of the project, and then whittle down once the project is finished. To that end, Silicon Knights temporary [sic] laid-off 26 employees today while they ramp up on other projects. All the company's directors and leads are still at Silicon Knights and working on its next projects.
The slight cutback comes after four years of unprecedented growth for the St. Catharines', Ontario (Canada) company, during which its headcount had expanded to more than 180 employees.
Denis Dyack, President and founder of the company, stated, "Silicon Knights is currently working on several new and exciting games that will be announced to the public in the coming months. In addition to those projects, Silicon Knights continues to develop and promote other new and original ideas, which will become the innovative games of tomorrow. These 26 individuals are hard-working and valued team members that we hope to bring back as we ramp up on our future projects."