The second big addition is Link's ability to transform into a wolf in the Twilight sections of the game. This dynamically changes the gameplay as well as the world. Human allies that speak to Link in human form now consider him a threat and flee (or attack). Meanwhile, animals become friends, and Link has the ability to howl in rhythms and pick up on scents to help him find things. These new additions add to the game, and almost seem like a nod to Capcom's Okami, another game that features a wolf on a spirited quest.

Despite these new additions, however, there's a memorable feeling to Twilight Princess that Zelda fans will take great comfort in. Whether it's dungeon crawling, challenging a boss with massive strength or even riding Epona for hours at a time, there's a sense of wonder present, similar to the first Nintendo 64 Zelda, Ocarina of Time

Zelda's impressive presentation has an unfortunate downside. The synthesized soundtrack, while catchy, feels dated. Nintendo should've hired an orchestra instead of relying on Nintendo 64 quality audio.

Furthermore, the graphics have issues. It's good to see the mature Link, and the world he interacts with is filled with surprises and astonishing design. All the same, some of the textures look fuzzy, such as pixilated trees. Even the cut scenes look sharper than some of the in-game content.

Despite the lack of motion controls and some presentation hitches, Twilight Princess packs a robust and enjoyable adventure no one should miss. There's nothing like a little Twilight to make one's holiday season brighter.

Related Links

The Legend of Zelda: Twilight Princess game page

Nintendo home page