Combat occurs in real time and mixes aspects of first person shooters with role-playing elements. Fortunately, TR features a sticky targeting reticule that doesn't require pinpoint accuracy. Behind the scenes "dice rolling" determines damage based on real-time factors like the type of weapon, ammo, stance, cover and movement. No other MMO does this. Furthermore, extended bouts of combat grant XP bonuses and boosts experience as much as six times. But it won't be as easy. The enemy artificial intelligence takes full advantage of the terrain, attempts to outflank and outmaneuver you, and use its superior numbers to its advantage.
A weapon is a soldier's best friend, and always being locked and loaded is Rule #1. There are hundreds of different weapons to fit all styles of play, ranging from melee staffs and blades to EMP (electromagnetic pulse) guns, lasers, net projectors, propellant guns (flamethrower, cryogenic and virulent), polarity guns and leech guns (which damages a target's health while simultaneously restoring your health). Each one takes a specific type of ammunition, which isn't cheap - so use it sparingly.
One "small" thing: every item degrades with use over time. Use a shotgun too much and it can overheat or jam. Get into a protracted firefight without taking cover and your armor will become damaged. Each item has its own attributes, strengths and weaknesses (some armor regenerates at a faster rate or resists physical attacks better then others). Fortunately, gamers can repair items and upgrade them (for a fee) by visiting the shops located within AFS bases (which are always buzzing with activity and come with some hilarious loudspeaker announcements).
Each enemy killed drops salvage used in crafting items. Some pieces may be worthless while others can be combined (or are required in a recipe) to build upgrades, enhancements and other goodies. If you can't find an ingredient it can be bought from a Supply Sergeant at the crafting stations. Additionally, some of the most powerful in-game items have a Logos requirement. While the Logos won't be built-in, gamers will need it to complete the recipe.








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