
Dustin Browder is the man in the hot seat as Blizzard's lead designer for StarCraft 2. Ultimately, he's the one you can heap the blame (or the praise) upon when the final product finally ships. At the time of this interview, we didn't officially know SC2 would be delayed, but given the sheer amount of things they'd shown us during our visit, it became clear that there was no way StarCraft 2 would make 2009.
Still, Browder talks about the reasons for the delay, and ultimately gamers are going to be happy that they chose to make the game better, rather than rush it out for the holiday shopping frenzy. Read on for the full interview with him where we talk delays, easter eggs, the new matchmaking system, the single player experience, and hidden items in the game, including a fully playable Lost Viking arcade game with a data editor that will let you make your own scrolling shooters.
Gallery: Starcraft 2: Wings of Liberty - Single Player
Continue reading Interview: Dustin Browder talks StarCraft 2 development and delays
Interview: Dustin Browder talks StarCraft 2 development and delays originally appeared on Joystiq on Mon, 17 Aug 2009 17:59:00 EST.






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