The GameDaily One-Minute Review
The minute I heard that a Spy Hunter game was going to add some on-foot segments, and that the scheme of this game series was being tinkered with as a result, there was trouble afoot. I gave Spy Hunter: Nowhere To Run plenty of chances to impress me, but it came up short, with its glitched-out graphics and a control scheme that's too wonky for its own good, whether you're on foot or in the car. Too many features are borrowed from other games, too, and can't liven up the proceedings. Not even the presence of the Rock can save the game's dip into monotony. If you must have the Spy Hunter experience, stick with the first two games. There's Nowhere To Run here.