You likely spend a great deal of your time on Facebook informing your so-called "friends" that, no, you don't want to see their farm, or join their mafia, or become a vampire, or fight their superhero, and so on. We're afraid you'll be adding a...
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Chaim Gingold spent the past few years creating ways to create things in Spore, most notably the game's Creature Creator. Now the former Maxis design lead has decided to take a different path, making an iPhone game that's all about destroying...
The Sims and Spore creator Will Wright shocked many in the game industry earlier this year when he decided to leave his long time development team at Electronic Arts to start an all new company with the terrific name Stupid Fun Club. VentureBeat...
EA is on a movie-making tear thanks to that deal with UTA; it's got The Sims, Dante's Inferno, Army of Two, Dead Space, and Mass Effect. And now, Variety reports that Twentieth Century Fox is signed on to create a CG-animated movie based on EA's...
The latest game-to-movie deal is one that perhaps is not much of a surprise. Variety is reporting that EA's alien evolution sim Spore will be turned into a CGI feature film by Twentieth Century Fox. The movie itself will be created by Blue Sky...
Now here's some ... creative marketing. Maxis has launched a Flash-based browser version of the Spore Creature Creator that mimics the customization found in the retail game fairly closely. Only, y'know, in 2D. All 250 parts found in the 3D...
If you still haven't tried out Spore yet and don't feel like downloading the free version of the Spore Creature Creator, Electronic Arts has something planned for you. They are supposed to launch a Flash-based version of the creator in a 2D...
Stardock's Impulse service just got a big revamp earlier this week but that's not all they are doing to add to their PC download service. Today Stardock announced that will be adding select PC games from Electronic...
If you enjoyed the bioengineering action of Spore, you owe Chris Hecker a debt of gratitude. He was a contributing developer for the title, and is a six-year employee at Maxis -- rather, he was an employee, until he was let go from the company...
Recently laid off EA Maxis worker Chris Hecker is clearly not moaning and groaning about his fate. Far from it. The developer, who helped to create the code that allowed for the extensive customization for their...
