Several camera problems that plagued the Xbox 360 version return to bother PS3 owners, with constant angle switching that forces players to manually adjust the view to get around. These switches result in numerous deaths for any of the characters, as they accidentally fall off a ledge or don't see an enemy fire at them from behind. The loading time doesn't spare gamers from fifteen-to-twenty second sessions between sequences, even for something as simple as a "find the cop" segment in the city. There's just no excuse for this.
The PlayStation 3 version, offers more hiccups in the visual department. Missing animation frames make the on-screen characters look unfinished. Slowdown constantly surfaces, forcing gamers to accept that the "blast processing" era appears over. The level design also seems to waver, with some levels where Sonic dashes across a chasm on a wind stream look spectacular and others where running around an all-white snow maze turn up lackluster. As for the audio, the soundtrack offers some decent musical fare (including an acoustic redux on an old Sonic theme), but most of the songs get drowned out by the annoying voicework. Sonic and company treat this like a serious affair, but possess cheesy dialogue. Even Lacey Chabert (Party of Five, Mean Girls) fails to give life as the voice of Princess Elise.
Sonic the Hedgehog for PlayStation 3 most notably suffers from lack of momentum. If Sonic can't run at full speed like he's meant to, he ceases to be important.
Final Score: 4 (out of 10)
Related Links





Reader Comments (0)