Sonic and friends take off their running shoes to star in this imaginative, yet strange, role-playing game.
by Chris Buffa on Tuesday, April 15, 2008
Unlike Mario, Sonic the Hedgehog doesn't so easily fit into different genres of video games. Whereas the slow and more balanced plumber can star in anything, Sonic's reliance on speed limits his options. Of course, that hasn't stopped Sega from shoving him into numerous spin-off games, most recently, the BioWare developed role-playing DS game, Sonic Chronicles: The Dark Brotherhood. Sure, having the company behind Mass Effect and Knights of the Old Republic is great for street cred, but it remains to be seen whether the blue blur will successfully make the much slower, RPG transition.

Battles are attractive and full of action.
The entire game is stylus driven, so you won't need to memorize any button patterns. And unlike many RPGs, you actually see enemies on screen, giving you the option of avoiding some battles. Combat-wise, each character has a series of attacks based on their aforementioned strengths. These include Power Moves, which require you to complete a mini game. With Sonic's Blue Bomber (a combo move with Tails), circles appear on screen that slowly shrink, requiring you to tap them before they disappear.
In addition, you have the option of leveling up the characters, as well as using acquired rings to purchase items, presumably health potions and attire that improves their performances, all of which will show up on the characters once equipped. Finally, you'll be able to collect Chao and trade them with friends locally.
With BioWare at the helm, we're confident that Sonic Chronicles will be a solid role-playing experience. On the downside, it pains us to control such a slow moving Sonic. All we want is to go fast, and it doesn't appear Dark Brotherhood grants us that luxury. We'll find out whether this is a great extension of Sonic's universe when Sega ships it this fall.
GameDaily


