Sony's PlayStation 3 military shooter, SOCOM Confrontation, takes the series in a drastic new direction. Instead of including a single-player campaign with multiplayer options, it's strictly an online only affair. That'd be fine if it wasn't ruined by numerous glitches.

Like Warhawk before it, SOCOM Confrontation provides multiple options for PlayStation Network users including detailed maps, a mixture of five new North African-themed settings and classic SOCOM favorites from previous games. You also choose between various International Special Forces teams, multiple uniform types and other options, such as facial and physical features. From there, you can jump into an online match and work alongside others to complete missions. There's even leaderboard, tournament and clan ladder support, so you can see how you measure up against others.

Despite these modes, glitches ruin the fun. Constant freeze-ups force you to reset your PlayStation 3, and the long load times and slow menu navigation certainly don't help either. This results in tedious waiting just to get a match set up, if it ever occurs. It looks as if the problem regarding exiting a match and checking its time limit were remedied, but other issues still remain.

Developer Slant Six made some changes for the better, including a bigger emphasis on team play (you can't win a match by yourself) and removing vehicles. However, manual weapon switching sometimes leads to an early death in the heat of combat. For instance, if you have a rifle and need to throw a grenade, it's slightly more complex than just tossing it. This small delay takes just enough time to turn the tide in a battle, leaving you vulnerable to enemy attack. Furthermore, even something as simple as changing gun views takes a little longer than expected. This is one of those times in which realism should've taken a backseat to efficiency, even for SOCOM.

It's sad that these problems occur, because the rest of SOCOM Confrontation is superb. The visuals are surprisingly crisp, with a steady frame rate (even with 32 players at once), gorgeous map designs, smooth character models and realistic lighting effects. It all unfolds at 1280 X 720 resolution, so you've always got a clear view of what's ahead.

Sound quality is also unparalleled. Weapons go off in all directions and bullets whiz past. If you fork over the extra $20 for the bundle, you'll also get the excellent Bluetooth headset. This device works magnificently, not only delivering crystal-clear sound but also blocking out unnecessary background noise.

SOCOM Confrontation has a solid presentation, but the lobby options are severely broken, weapon switching is a chore and the lack of a campaign mode hurts. This is one tour of duty we'll decline until the proper patches are in place.

Related Links

SOCOM Confrontation Game Guide

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