Emergent's SDKs beings used for an unnamed MMO
Posted by David Radd on Tuesday, October 03, 2006
Emergent Game Technologies and TimeGate Studios today announced a licensing agreement. TimeGate will use the Gamebryo Element engine for an upcoming MMO title. They will also use the Metrics, Server and Automation Elements for game maintenance in addition to Emergent's Live Game Services for online game management.
"TimeGate is applying a truly revolutionary approach to crafting their next game, and Emergent is providing them with the perfect match of comprehensive tools and services to bring their vision to life," said Geoffrey Selzer, CEO of Emergent. "Anyone who wants to see the future of game development in action should look no further than TimeGate and this collaboration. These tools are powerful on their own, but together with TimeGate's innovative approach on both game design and development, the collaboration holds the potential to be absolutely transformative. As the only independent software company focused on the game industry's problems as a system architecture challenge, we are delighted to be working with such a forward-thinking and proven partner."
"We have a long history with Emergent, having used the Gamebryo Element to make both Axis and Allies and our critically acclaimed Kohan series," said Adel Chaveleh, President and CEO of TimeGate Studios. "This new project is very ambitious and conceptually innovative and calls for a robust, integrated, turnkey solution - a system that will allow us to make our online transition seamless. We are confident that Emergent's technology is the best choice to meet that challenge."
GameDaily


