Driving has also undergone some minor changes. Players can still carjack any vehicle and shoot enemies while behind the wheel. However, the camera now stays directly behind the car. Players can still catch a rear mirror-style glimpse with a simple button press, but they won't be able to look around the car in real-time.
As far as presentation goes, Scarface appears to be coming together just right. Based on the PC version of the game, the graphics show slightly higher detail than the Xbox or PS2 builds. Tony looks just as cocky as ever, thanks to superb virtual mannerisms. A lot of locations from the film pop up here as well, including lush tropical islands that can be reached by boat. Tony's besieged mansion and the Leopold Storage facility pop up as well, crawling with enemies. The game runs at a pretty constant speed (around thirty frames per second), and shows no signs of bothersome pop-up or glitching.
In the audio department, Scarface contains a mixture of dialogue from the film and new lines spoken by an Al Pacino impersonator. It seems odd hearing the real thing and then the knock-off, but the dialogue resonates with plenty of attitude and expletives. Tony has no problem firing off an "F*** you" at a random passerby, and throwing extra insults on top. Hopefully, the final game will retain all of the 80's music selections from the original game (including Motley Crue and Judas Priest, among others), along with Robert Loggia, Steven Bauer and other members of the voice cast.
Scarface does appear to be a straight port, with no new content to speak of. Fortunately, the original game was so well done that it probably won't matter. Scarface: The World Is Yours should be a fun for fans of the film and those looking to dispense hard justice on the 1980's drug community. Look for the blood to flow this July.
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