Following our story yesterday on Radar Group, a new venture from 3D Realms' Scott Miller and industry veteran Jim Perkins, the company has officially been unveiled (www.radargroup.com) and further details have been provided.

Radar Group's mantra is "Original Thinking" – they even trademarked it – and the company said it "only works with passionate development teams looking to establish themselves with original IP. Radar believes that independent studios must maintain part ownership of their homegrown IP in order for studios, and the gaming industry as a whole, to thrive financially and creatively in the long-term."

"We're something our industry desperately needs," says Scott Miller, Radar's Chief Creative Officer. "Radar is teaming up with many of the industry's top independent studios to help them create original IP in which they own a substantial ownership stake. Why is this important? Because in today's industry it's nearly impossible, unless you're Epic or Valve, to create original games and not give away full IP ownership to the publisher. Radar believes that creators should share ownership, and all of the long-term benefits that come from that."

Radar is looking to leverage original IP not just in the video game industry but also in Hollywood. The company has partnered in the film space with L.A.-based Depth Entertainment, which "exists to carry out the linear leveraging strategy for many of Radar's interactive game properties." Depth president Scott Faye is currently producing (in conjunction with 20th Century Fox) the film adaptation of Max Payne, starring Mark Wahlberg and Mila Kunis.

As for Radar itself, besides Miller and Perkins (CEO), management includes Executive Creative Director Raphael van Lierop, (former producer at Relic Entertainment; former Creative Director at 3D Realms) and Vice President Strategic Partnerships Dave Adams (co-founder of ARUSH Enter. and former Vice President of Strategic Partnerships for developer/publisher Cheyenne Mountain Entertainment). Overall, the Radar team has cumulatively sold over 35 million units worldwide and generated $1.7 billion in game sales with popular franchises like Duke Nukem, Wolfenstein, Unreal, Max Payne, Prey and more.

And speaking of Prey, Radar has confirmed that Prey 2 is in development and that developer Human Head is indeed on the project. The other two game projects in the works are Earth No More and Incarnate.