Pac-Man Fever: Teaser Trailer
A teaser made for one of my graphic design classes. Don't bother using the website at the end, it's merely for show. Enjoy!
- Console: Mobile Phone
- Released: 08/07/2008
- Views: 19
Classic Arcade Games: Galaga, Pac-Man, Donkey Kong
While games like Grand Theft Auto 4 may be all the rage today with their advanced graphics and expansive maps, old school classics like Pac-Man, Donkey Kong, and Galaga haven’t become any less fun over the years. We went down to the Twiistup event in Santa Monica to speak to Steve Wiebe and Walter D
- Console: Mobile Phone
- Released: 07/21/2008
- Views: 204
The Death of Arcades
Back in the day, people left their homes to play video games. Play Value Episode “The Death of Arcades” Libi: When we talk about arcade games you have such awesome memories of like either going with your friends or just like that’s what kept your attention for hours and hours and hours when you were a kid. Jeff: Arcades were great because when you were a kid they were a fad for awhile, but looking back now it’s almost, what it’s almost like looking at a mulch shop in the fifties. It’s just not a thing we have anymore. Dan: You know in the early seventies Pong actually was a hit in bars right, but it wasn’t until the end of the seventies that games like Space Invaders came out, these huge money makers actually established a reason to have dedicated arcades. TJ: And here you have dedicated gaming centers for people to say lets put a center for kids to play games, and the games will come. And sure enough hot on the heels. Pac Man was on the hype. Josh: So Pac Man is in a lot of ways the first video game character. Before that there are a lot of spaceships, a lot of boxes ad triangle bleeping and blooping. But Pac Man is kind of like a person and you know you can put him on a Saturday morning cartoon. You can put him on the cover of Time, you can put him on kid’s lunch boxes, and he has a wife! Dan: That time period between 1978, and maybe 82, 83 was sort of the golden age of arcades. Every year you had new games that were pushing technology, making a heck of a lot more money. Josh: You got Donkey Kong, you got your Pole Position, and you got your Frogger. Dan: You know you had the Star Wars arcade game which was huge, centipede. They all used different control mechanism some were joysticks some were paddles. Others used the trackball. Josh: Video games eventually became so mainstream that there was a movie based on video games, Tron. And then in turn of course there is a video game Tron, of course based on the movie. TJ: So by the early eighties you have one and a half million arcade machines in the country together. People are playing about 2 million hours on these machines. That is a lot of time for them to stand going, up pa pup, pup, pup, like that. Josh: And we all just pulled together. Someone had to stop the centipede invasion, had to be us. Dan: The video game industry in that period from the late seventies to the eighties it was out of control. It was pulling in twenty billion dollars a year which was more than major league baseball basketball and football were pulling in combined. This is ridiculous. Christ I think that’s why Americans are pretty fat. TJ: Now this was a peak, but we new it couldn’t last forever. Dan: Every year the video game industry was just growing and it was growing in terms of the money it was bringing in. In terms of the people who were actually visiting the arcades. People who were involved in the industry didn’t really think there as any way for it to go but up. And it actually ended up peaking and not growing any further because the investment started to exceed how much you are actually going to play the games. Josh: When arcades started to fall the first places to feel it where places that should never had games in the first place. Places like grocery markets, restaurants, senior citizen homes, synagogues. Those all disappeared. After that the huge theme parks that were built around the idea that video games were just a never ending gross business. Those started to fall. By the end the only places that are left are in the middle. The medium sized arcades, little, dark, not as glamorous, but just reasonable enough to turn a profit. TJ: And then right around 86, 87 Nintendo. The Nintendo came out and became really popular and that revitalized the entire game industry but it moved the focus back into the living room. Josh: Arcade games because it was such a business made up of a hundred companies. They wouldn’t advertize on TV, where as Nintendo they are like, mom buy your son this! And then for the son they are like tell mom to buy me this. Birthdays, Christmas you can’t give an arcade game realistically, but you can give a Nintendo. Shandra: So actually the Nintendo systems and arcades could kind of peacefully coexist. The nail in the coffin for Nintendo games is when the Sega Genesis came out, in like 89, 90. Because it was arcade games that you could play at home. It was direct competition. TJ: Now Sega was making arcade games, but they decided to make the same version of games for their new console. Now why did they do that? It is not because they didn’t want to make money in arcades anymore, but they said we can do better if we start to sell these games directly to the consumer. You don’t have to go to Joe bob pizza shack anymore. We can just say hey, Mr. Consumer, watch this commercial on TV and go out and buy this game yourself. So Sega was cannibalizing their own arcade audience but they had seen the writing on the wall. They knew that home gaming was the way of the future. Dan: They were able to replicate the arcade experience pretty well. First and foremost, the fact that you could get Strider, Altered Beast, and Afterburner on your home systems when you bought your Genesis eliminated the need to go to the arcade. But then the other thing that started happening was playing these games at home people started to ask for longer more involved video game experiences than they had previously had. Josh: Arcade games are designed to kill you. They are designed to be frustrating; if you just sit there and play it for ever it would not be a profitable business. Where as home games work with you a little more, they are a little more fun, you can do things like explore, you can tell a story. Libi: Like the levels unto which you were stimulated were just completely changed and they were like more involved, you know like you were actually becoming the character. And you had to like think of where to go and what to collect and what to do. And like where to find things. Josh: The real case in point is the Neo Geo. This is a system that was designed to be as good at home as it was on the arcade. The games were the same in both. And even though the price for one was abnormally high, the games were very boring. They weren’t the kind of games people wanted. TJ: Why do I want to spend, in this case $54 for a game that gives me three minute burst of fun. Nobody wants that, they want something deeper. Girl2: Gamers grew up and they wanted more variety, and the home console offered that. They wanted board games, adventure games, role playing games, sports games. I mean how do you play a sports game in the arcade, it’s like impossible. Josh: So when you go home you have this rich tapestry of genres you can play with, and that’s why arcades died. They have a very narrow set of fleeting experiences. And we just outgrew them. Dan: What was interesting is when you were in the arcade, your basically putting in quarters and trying to last as long as you can with a limited amount of money. And there is a real financial incentive, when you get Final Fight at home and you can just continue and you can play till you beat it. It totally sucks all the fun and you realize right away that those game suck. Josh: The dead, dead cat bounce of arcades, right when they bounce, and right before the final death cry is Street Fighter 2, and Mortal Kombat. TJ: These games are going to test your skill against complete strangers, people you don’t know. And you know complete bragging rights; people are always stepping up to the challenge trying to challenge them. Josh: That is something that is very important to the development of video games, it never went away. It is just now we do it online. And there is elaborate ranking systems so you know exactly how good the person you are playing is versus how good you are. TJ: So the last thing that the arcades had to hold onto was that social interaction and that competitiveness against strangers. Well you know what that even fizzled as soon as the internet came along. Shandra: I think there will always be arcade games around though just for like nostalgic purposes. Just like I don’t want to get rid of that Frogger game that’s been sitting in the back of the store because it has been part of history. You know it’s like its sad but it happened. TJ: So we grew up and the games grew up but the arcades they couldn’t grow up and change for us, so they died. But they died so we could have Oblivion and World of War Craft and really complex artistic games like that. Josh: Arcades had to die for the art to evolve. You know you can’t make an omelet without destroying a few businesses, that’s the bottom line.
- Console: Mobile Phone
- Released: 04/22/2008
- Views: 273
Real Life Pac-Man
We'd like to thank Japan for once again proving that they can simulate anything. For instance, Pac Man, pellets and ghosts.
- Console: Mobile Phone
- Released: 03/22/2008
- Views: 38
Pac-Man Plus
One of the more rare pac man games. I have only ever seen this on a Plug in and Play Joystick, and i am the only one I know not in my family that knows this game even exists.
- Console: Mobile Phone
- Released: 02/02/2008
- Views: 331
Smash Court Tennis 3 - Pac-Man Tennis Gameplay
Just one of the unique mini-games included has players trying out a Pac-Man version of Tennis.
- Console: Mobile Phone
- Released: 12/14/2007
- Views: 41
Pac-Man (VC) - Virtual Console Gameplay
Ghost chomping action just made its triumphant premiere on Nintendo's Virtual Console!
- Console: Mobile Phone
- Released: 12/14/2007
- Views: 48
Mame MAXIMUS Arcade playing MS PAC MAN
Ms Pac Man on my Maximus Arcade MAME MAchine
- Console: Mobile Phone
- Released: 12/07/2007
- Views: 2204
Pac-Man Meets Super Mario Bros.
This is pretty cool, add pac-man characters to the original super mario bros. and you get a cool game. Author: FuckTheSystem515. Tags: pacman pac-man meets super mario brothers bros.. Posted: 19 November 2007. Rating: 0.0. Votes: 0.
- Console: Mobile Phone
- Released: 11/19/2007
- Views: 399
Smash Court Tennis 3 -- Pac-Man Tennis
Woka, woka, woka goes the tennis ball in Smash Court Tennis 3 on PSP.
- Console: Mobile Phone
- Released: 05/18/2007
- Views: 49
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