Putting together a building has never been easier, as players simply drag an on-screen pointer at the blocks they want and set them in place. Smaller objects, like lawn gnomes (who doesn't want one of those?), fences and other items, give the player a warm "feng shui" kind of feeling. They can also paint and customize designs, giving them complete control over how it looks. In addition, they can build furniture, such as a tanning bed made from Lincoln logs. Many of these items sport a decal indicating what kind of influence each has in the MySims universe.

The gameplay should work in the same manner as previous Sims games. Players access a menu system, giving them the ability to do certain things with their character. They can move throughout the city, working with various folks in whatever order they prefer. Once they reach a certain stage of accomplishment, they "level up", unlocking new portions of the neighborhood and setting up encounters with new neighbors. Nintendo Wii owners should find no trouble easily adapting to the point-and-click gameplay. They should also find sheer delight out of character reactions – especially upon gazing at said purple house with lawn gnomes surrounding it.

MySims should be a delightful addition to EA's series. Expect more coverage in the weeks ahead, including hands-on and the eventual review. Get ready for a whole new level of creativity.

Related Links

MySims Game Guide

Electronic Arts