The game's graphics definitely lean on a more comical style, between the warped designs of the monsters in the game or the geeky animation of the main characters. The levels are bathed in darkness, but never to the point that the player can't tell where the characters are going.
Despite the game's action-filled content, its tone is relatively tongue-in-cheek. Monster Madness thrives on a series of cliches from the horror and sci-fi realms, including some parodies and other bits of humor that will keep players giggling.
Madness supports up to four players in a single-screen co-op mode instead of the more common four-player split-screen presentation. For those who prefer something a little more, various multiplayer modes where players can fight against each other competitively via Xbox Live are also available. Deathmatch and capture the flag modes will be present, and some others may be thrown into the final product as well. Hopefully, a mode will be included where large monsters can brawl against each other, just for the sake of creating dream match ups such as vampire versus werewolf.
Monster Madness features some excellent old-school flavor for the Xbox 360 and PC alike. Its very unconventional, but its offbeat humor is a refreshing change of pace. Besides, any game that follows in the spiritual footsteps of Zombies Ate My Neighbors deserves a warm welcome, even with bloody zombie arms. Look for more coverage on this game as it gets prepped for its second quarter 2007 release. In the meanwhile, prepare for Madness.
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