
Many members of the media have been trying to get a hold of Infinity Ward to clarify their decisions regarding the PC port of Modern Warfare 2. Kotaku managed to get the developer's community manager Robert Bowling on the horn but unfortunately he didn't address the issues PC gamers have had with the upcoming shooter directly (no dedicated servers, no word on mod support, etc).Instead Bowling generalized their decisions regarding the PC version, saying once again they wanted to make the game more accessible to the average player. He dismissed the people who have complained about the changes as a loud minority saying, "We have 14 million players on Call of Duty 4: Modern Warfare. The hardcore gamers make up a smaller core of that, and PC gamers are the smallest group of that core. It is a very vocal community and they are all online."Bowling also feels that because their community is so highly invested in their games, " . . . we should justify every design decision to them." However he also feels that the developer shouldn't be held to those demands completely, saying, "We know our game very well. Some of the stuff you have to put in there and have faith in your design. Some things don't sound good out of context. You don't see the beauty of them until you experience them for yourselves." When asked if the next Modern Warfare game would even be made for the PC, Bowing dodged the question saying that they don't know what their next game will be.
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