Metal Gear Solid 4: Guns of the Patriots Review (PS3)

Snake's swan song is a beautiful and intense tour de force, marred only by preachy dialogue and decent shooting.

by Chris Buffa on Thursday, June 12, 2008

Tactical Espionage Action arrives on PlayStation 3, courtesy of Konami's long-awaited Metal Gear Solid 4: Guns of the Patriots, which brings an end to one of video game's most memorable characters, mercenary Solid Snake, who is a gray haired old man. An army of gorgeous cut scenes and a beautiful score highlight this memorable third person adventure, which ties up loose ends while weaving new characters and plot twists into the Metal Gear mythos. It's a long-winded tour of duty that, despite its somewhat bland gameplay, offers an unrivaled cinematic experience.

Snake's adventure begins in the war-torn Middle East, where he slithers through battles in search of his evil twin, the nefarious Liquid, who inhabits the body of MGS villain Revolver Ocelot. In order to kill him, Snake must sneak past or engage hundreds of foot soldiers, as well as vanquish expertly designed boss characters, including Vamp (from Metal Gear Solid 2) and the twisted Beauty and the Beast Corps, four terrifying ladies with signature abilities. He gets help from his friend and techo genius, Otacon, who provides Snake with advice and equipment, most notably the delightful OctoCamo, which changes color in real time and blends into the environment. Along the way, he runs into old friends, makes new ones and uncovers more plot twists than a daytime soap.

Despite having one foot in an old age home, Snake doesn't move any slower, nor is he inept at using a weapon. He creeps on his belly, leaps over things and flies through the air, so it's good that Konami elected to make his appearance central to the plot and not the action. Even better, MGS4 has the most stacked armory in franchise history. You'll acquire numerous weapons early and often, including the MP7 Submachine Gun, Tanegashima Assault Rifle, an RPG-7 Missile Launcher, the M870 Custom Shotgun, grenades of all types, claymore mines and C4, most of which are upgradeable via Drebin, an arms dealer that exchanges weapons for points you acquire during play. Picking up guns you already own automatically earns points, and you can access Drebin's shop via the Start button and sell unwanted equipment. This will allow you to purchase more exotic guns as well as scopes, fore grips, bullets, laser and dot sights. Drebin also comes in handy when you need to unlock weapons; outdated nano machines in Snake's body prevent him from using certain guns.

Although over the shoulder and first person perspective action is fun, the combat doesn't produce the same visceral experience that other shooters possess. Scoring headshots earn you instant kills, but repeatedly shooting someone in their legs or chest yields no physical effect, as bad guys stand there absorbing punishment. This is ridiculous compared to the upcoming Resident Evil 5, where enemies fall when shot in the leg or rocked backwards after taking a round to the shoulder. Furthermore, we came upon a gun turret, only to discover that we had no evildoers to shoot. There's no point putting a turret into a game if you won't let us use it.

Metal Gear Solid 4 Screens

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

    Metal Gear Solid 4: Guns of the Patriots is the final chapter in the saga of Solid Snake which sends him around the world in pursuit of his arch nemesis, Liquid Ocelot. Armed with new gadgets and abilities, Solid Snake must shift the tides of war into his favor, using the chaos of the battlefield to infiltrate deep into enemy territory. In his globetrotting final mission, Snake must sneak deep into enemy locations in the Middle East, South America, and other corners of the Earth to foil Liquid Ocelot's plans for total world domination.

    Konami

With that said, the Metal Gear series isn't known for mindless shooting and MGS4 is no exception. You'll get the most enjoyment from finding ways to avoid detection by creating diversions and utilizing OctoCamo as well as the Solid Eye, a device that enables Snake to see in the dark via infrared, as well as zoom in on faraway targets. On the downside, enemies act ridiculous when they bump into camouflaged Snake. A guy will run into him, scope out the scene and then leave. OctoCamo doesn't obscure Snake's head, so it makes no sense why enemies would run into a mostly invisible object and find nothing strange about it. He picks up additional camo along the way that makes him even more invisible, but that doesn't justify seeing his head exposed through Act 1. It looks silly.

If you must fight the enemy, you can always incapacitate them with tranquilizer darts or sneaking up from behind and knocking them out. Most enemies hold valuable items, so it pays to check them before moving on. In fact, Metal Gear Solid 4 has numerous goodies to collect, including ramen noodles, rations, bullets and even Playboy magazines, which Snake can admire. In series tradition, he can slip underneath a cardboard box to avoid detection, but now he can also hop into a rusty barrel and roll around (doing this for too long makes him barf). And despite his age, he's hip with an iPod (characters have Apple computers in cut scenes), which you can equip and then listen to soundtracks from previous Metal Gear video games during play. There are also references to producer Hideo Kojima (a box says "No Room for Hideo") and his video games (Otacon has Zone of the Enders wallpaper on his computer screen).

All of this combines to form a powerful game that's just as thrilling as the summer's best movies, but like all Metal Gears, there's a bitter sweet ingredient that at times makes the game hard to digest. Confusing commercials raise question marks at first, and some of the cut scenes are unbearably long, thanks to characters rambling on. This winds up damaging the game, since Konami uses awkward pacing to tell the story. At times, you'll watch a long cut scene, play for a few minutes and then watch another. You can skip them, but then you'd deprive yourself of the storytelling, admittedly the game's best feature.

It also doesn't help that the camera almost always fails when in tight spaces, zooming in too far. We also struggled with the menu system, which forces the player to scroll through too many items to find something he or she needs. Once equipped, it's easy to accidentally press a button in the heat of battle and disarm Snake, which could lead to his demise.

It's also worth noting that despite the game's slick graphics, some effects aren't so hot. Fire looks terrible, and the glass breaking animation is equally horrid. Neither ruin the visual splendor, but are in stark contrast to MGS4's otherwise stellar presentation.

With five difficulty levels, enjoyable stealth based play and plenty of over the top action, Metal Gear Solid 4 is one of the best PlayStation 3 games. That said, its features, acceptable 10 years ago, seem foolish given the better playing games on the market. Snake's epic, final act just isn't the triple A extravaganza we expected, and it's clear that if Konami intends to continue this franchise or spin off into something new, it needs to study its competition and evolve, delivering shorter cut scenes and superior shooting. But for now, this is one of the most important games in history and you'll dig its cool boss battles, at times witty dialogue and unrivaled sneaking mechanics. Just be sure to keep a magazine handy when those cut scenes get ridiculous.

[Editor's Note: We were unable to access MGS4's online mode, Metal Gear Online, due to Konami's nonsensical sign up process, which forces gamers to create a Konami ID independent of their PlayStation IDs. Its system was unable to register us after repeated attempts, and we will revisit this exciting mode as soon as it works.]

Related Links

Metal Gear Solid 4: Guns of the Patriots Game Guide

Our Final ScoreGood
What did you think of this game? Post Your Own Review

Do you Recommend this Review?

Yes (27%)No (73%)

(473 Votes)

Latest Article Comments (103)

  • bayoubillsbayou on 3/24/2009 3:41 pm

    I do NOT recommend this MOVIE. I DO recommend this GAME. Long cutscenes would last for a couple minutes. Too long would be 10 to 15 minutes. This game has cutscenes which last from 30 to 45 minutes. The absolute worst comes when you are changing chapters. The game does an install of the next chapter. Thus, the 30 to 45 minutes it takes to close out a chapter, and the 30 minutes of briefings to begin the next chapter, means it takes longer than an HOUR to watch cut scenes! THAT'S JUST NOT A GAME! It woudn't be a good movie. The non-sensical monologues given by the players will BORE YOU TO DEATH. Not because of what they're saying, but the length of time it takes them to say it! There must have been a better way to have these conversations between NPCs and Snake. The reviewer has it right, if you skip the cut scenes, you'll be missing out on the context of the actual gameplay. You'll also be missing out on a feeling for the context of the game. It's a great story, but MGS4:SOP tells it in the most drawn out and WRONG fashion. I'm not looking for a non-stop shooter, but these half-hour-plus cut scenes SUCK the life out of the enjoyment of the game. If you REALLY like cut scenes, it takes longer than TWO HOURS of cut scenes to end this game. There's one long cut scene after another, some credits, another long rambling cut scene monologue, credits credits and more credits, and a voice-over discussion at the end; with eggs sunny-side up. The gameplay is great. I LOVE sneak games. I had a great deal of fun replaying areas as a sneak or a combatant. The weapons were nice. Play modes were fun as hell. ************************* SPOILER ************************** Don't go any further... As an example of idiocy in the game's cut scenes, I offer the following SPOILERS. (you've been warned) When the B&B's are deprived of their weapons, why doesn't snake shoot them in the cut scenes? They're killers! How does Drebin know so much about the B&Bs? Raiden gets the longest most drawn out death scene of any character I've ever seen in any game or movie. But in the end, not only is he not dead, but they've sewn his arms back on! Those nanomachines must be pretty good if you can get smashed between a ship and a dock and come out looking like a GQ cover model in the end. And finally... Big Boss comes back with Zero for the sole purpose of killing him? "Hey, Snake! Watch as I kill this defenseless senile old man. I went through the trouble of bringing him and his life support gear all the way out here into this cemetary just so you can watch him die." That's sensless and disturbing at the same time. ************************* SPOILER **************************

  • dupont24fan1989 on 3/22/2009 11:05 am

    Y'know, it figures that Buffass would write such a stupid review on the best game of this generation.

  • squirreldude73 on 1/13/2009 3:02 pm

    MGS4 is a very mature game. Like understanding when Big Mama is talking about the ideaologies of Big Boss and Zero in the church it is ironic that they are in the church. If you watch it with that in mind it makes perfect senses. And his speech at the beggi*** was priceless. Its not a non-stop shooter like left4dead but a smart, sneaking game. Gunplay was not ment to be its main feature however it is very smooth and well desgined for this game. To sing a petion to end this site go here: http://www.petitiononline.com/14124122/petition.html

  • hyzterikalmind on 1/10/2009 9:18 pm

    lol! Well personally I agree with the review, I didn't think MSG4 was THAT great, it was a good game and all, but not as good as people wetting their pants over it think it is. The fact that the game is disliked by many should be more than enough evidence that this is not a 10/10 game, like everyone says it is.

  • fireproofdunnuck on 11/9/2008 10:12 pm

    this game deserves at least a 9/10. The game is not for everyone, true, but then again the metal gear solid series isn't for everyone. You don't review this game for everyone, you review it for MGS fans and people that have respect for a detailed storyline. People cant just come in at the fourth (actually sixth) installment of Snake's adventures and expect them to appreciate it. Thats like reviewing the last episode of a tv show. "the person on the screen is not you anymore, and the lines are not yours. This is one of the myriad reasons that the storytelling in mgs4 is lacking." - Theydiditfirst good, quote, good wording. HOWEVER IT IS STUPID. VERY stupid. What game with a good storyline can you make your own lines in? What game is the character you, that has voice acting, that has such a good storyline? And you contradict yourself! "the person on the screen is not you anymore. The lines aren't yours...one of the myriad reasons that the storyTELLING in mgs4 is lacking".... VERY stupid indeed. It is storytelling, not story composing, buddy. Jesus christ, go play Fable or something (which is a very good game ^^)

  • fireproofdunnuck on 11/9/2008 10:04 pm

    This i a mostly stupid review. And I wondered why no one comes here for their reliable review... And for the record, the reviewer said "other games on the market" and mentioned Resident Evil 5. Resident Evil 5 is not even out yet. Not even close. It is nearing the end of the year...and it still is not out. Need I say how long ago MGS4 came out? Point proven. And one other thing: the gameplay is awesome. This game is not supposed to be a shooter, it is supposed to be a tactical espionage which it is clearly successful in. And suikendopete....your a HUGE HUGE idiot. Probably the biggest one I have seen. He grabs people's balls because it makes them pass out...he doesn't "hump" the ground, he makes as little movement as possible and keeps the rest of his body normal so that the enemy doesn't realize any changes. And Johnny has diaherria because he doesn't have the nanomachines. Freakin idiot. And you can't play thru a long period of time without a cutscene because it is wrapping up a 20 YEAR LONG SERIES.

  • schneidend1 on 10/30/2008 5:40 pm

    Enemies don't recoil when shot because their modern nanomachines inhibit bodily functions, such as pain, that negatively affect combat effectiveness. It's part of the story of the game that the reviewer evidently didn't play all the way through.

  • tony26x on 10/7/2008 4:34 pm

    Even though this game has really really really really long cut scenes (but thats the beauty of MGS4)... 8/10 does not give it justice. 9/10 or 9.5/10 would be better. but to me this game is still worth a 10/10. After long ass hours playing and re-playing this game... still a 10/10. This game is not your typical Halo or GOW which are good games but this is MGS for goodness sake. It's meant to be different. I just laugh at XBOX fanboys trying to degrade this game ( topraman517 ) Yeah im looking back at you. Im not putting XBOX down, im just saying that the reviewer purposely put score of 8 to piss off the MGS community. This is a great game with a super ass long story line. Im just a MGS fan who HAD AN OPINION that differed from this reviewer, and I just wanted to point out... this review did not do this game justice. If you dont agree with me, then fine. I respect that. I respect this reviewer as well for stating their opinion as well. Since we live in a society with free speech... im allowed to say that this review sucked donkey balls. I dont hate XBOX... i just dont like Microsoft. I like some 360 games but just hate Microsoft... Im an APPLE FANBOY

  • snoope8361 on 8/7/2008 12:24 am

    Someone complaining that the cut scenes were too long and boring and the shooting was not good enough totally missed the boat. It's obvious that either this person is incompetent or just not a gamer. I'd say a little of both because even stupid people understood what Hideo Kojima was doing with this epic game of the year. Have you ever played a Metal Gear game before? If you want non-stop action I suggest you stick to Monkey Ball or House of the Dead. If you do however mature a little and start drinking beer instead of fruit punch with your dinner, try this game again.

  • topraman517 on 7/2/2008 8:05 pm

    "The same idiot who wrote this article is probably best friends with the guy on this site who put day of the tentacle in his list for top 25 games of all time" -webheadedwizard So? A lot of people would do the same. And by your logic, when a lot of people do something, it means they're right. Welcome to the machine, tool.

Advertisement

Metal Gear Solid 4: Guns of the Patriots

Metal Gear Solid 4: Guns of the Patriots
  • GenreAction
  • Release Date06/12/2008
  • PublisherKonami
  • DeveloperKojima Productions
  • ESRBM - Mature
Also on AOL