The dialogue has also been improved. For example, if an incoming shot can be seen, a fellow soldier warns Frank to hit the ground or face a painful death. Explosions, gunfire, Nazi chatter and heroic war music will also be heard.
Vanguard's primary control scheme borrows some things that made previous Medal of Honor games great while also including a few new implementations. For instance, players now have the option to sprint. They can reach an all-important cover point or hustle to avoid getting hit by stray bullets. Gamers also have the option to peek around corners and over ledges much better, avoiding damage while also surveying where enemies have set up their positions.
Finally, would be soldiers have the option to better time their grenade throws, giving them a better opportunity to blow up enemies. But be careful – if the grenade "cooks" for too long, the explosion ends up having a costly effect on your squad. Lastly, many authentic weapons make their return in the game, including the Garand, an old-school rocket launcher, and numerous others.
Even though neither the PS2 nor the Wii may ever see a quality port of Airborne, Vanguard looks very enjoyable. It should provide a better war experience for Wii owners than the disappointing Call of Duty 3, while also giving PS2 owners a final, fitting taste of the series.
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