The game AI offers some fierce competition -- inattentive players can find themselves overwhelmed pretty quickly.

The AI also exhibits lemming like behavior, with fresh soldiers replacing dead ones on a fairly consistent basis. This makes the combat feel repetitive and too similar to previous Medal of Honor games, which got old quick.

In addition, we had to take over multiple machine gun nests, then grew irritated at the lack of enemies once we hopped onto the turrets. There's no point inserting turrets in a game like this if the player can't use it to slaughter bad guys.

Then there's the graphics. The combat zone looks decent enough, with towering structures and plenty of charred wreckage. Outside of the battlefield, however, made us cringe. Not only does the sky look painted on, but the mountains and houses look PlayStation 2 quality.

Those looking for a solid multiplayer experience will want to look elsewhere.

Furthermore, the multiplayer mode feels tacked on. Rather than come up with new and innovative stuff, EA offers the following game types: Team Deathmatch (highest score wins), Team Deathmatch Airborne (slightly better, with the Allies parachuting in on the Axis team) and Objective Airborne (essentially Capture the Flag). We messed around with Team Deathmatch Airborne and liked it, but considering some of the other Xbox Live enabled games on the market, this isn't the first one we turn to.

These issues notwithstanding, we still enjoyed the game. Sure, it's not the best WWII experience out there, but it provides plenty of thrills, so grab your weapons, jump from that plane and get Airborne.