TEST Filed under: Features, MMO




By John GaudiosiAccording to Rob Hutter, CEO and president of Gazillion Entertainment, the best way to combat Blizzard Entertainment's World of Warcraft, the Goliath of the massively multiplayer online (MMO) game business, is to think bigger. The new privately-held MMO game publisher, based in San Mateo, CA, is focusing on the large untapped mainstream audience that Nintendo has captured with its now-ubiquitous Wii console. Although Gazillion is developing a trio of original mass market MMOs, none of which have been revealed yet, its first two big licensing deals are with Marvel Entertainment and LEGO.

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Feature: Gazillion Entertainment CEO on Marvel MMO game projects originally appeared on Big Download Blog on Tue, 17 Mar 2009 00:00:00 EST.

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