Electronics Arts has just posted its revenue for fiscal year 2004 and is looking good.
by Mike Meikle on Thursday, April 29, 2004
Electronics Arts is the largest publisher of video games. As such, their revenue results reflect this reality. For fiscal year 2004, EA has posted $2.96 billion in revenues, 19 percent above last years numbers.
EA netted $577 million in profit for the fiscal year, a substantial 82 percent increase to 2003. The U.S. has been the most profitable region for the game giant, taking in $1.6 billion in revenue, an increase of 12 percent over last year. The European market is up 34 percent at $1.2 billion in revenue with the Japanese market taking a hit and falling 12 percent to $71 million. EA's Asia-Pacific market has also risen 10 percent over last year, with net revenue of $97 million.
These impressive numbers have come largely from EA's 27 platinum titles, each selling over a million units and six franchises that have sold over five million units. These top franchises are FIFA, Medal Of Honor, Lord Of The Rings, Madden NFL, Need For Speed and The Sims.
EA's final quarter of the fiscal year proved very lucrative with net revenue of $598 million, a 29 percent uptick from last year. This impressive figure is primarily due to several strong games released in that final quarter, which included Need for Speed Underground, MVP Baseball 2004, James Bond 007: Everything or Nothing, NFL Street and Final Fantasy X-2.
Looking ahead EA has predicted that Q1 of the 2005 fiscal year will also be lucrative and is projecting net revenues around $390 to $430 million. The net revenue forecast for the entire FY 2005 looks to be around the $3.25 to $3.4 billion range.
GameDaily


