Namco's loveable, yet deadly little ninja is getting ready to invade your PlayStation 2...
by James Brightman on Wednesday, December 31, 2003
Namco sent word today that their third-person action-adventure, I-Ninja, is ready to enter the manufacturing phase for Sony's PlayStation 2. The game is expected to ship near the end of November.
"I-Ninja promises to make a splash on the character platform scene," said Jon Kromrey, Senior Producer at Namco Hometek Inc. "Players can look forward to wall running, rail grinds, eyeball rolling, barrel running, rocket steering and more. Your game library will NOT be complete without I-Ninja."
Here's a brief rundown of the game from the press release:
I-Ninja delivers an adrenaline-charged action-adventure experience in beautifully detailed environments; each uniquely designed to challenge the rookie protagonist Ninja and his special abilities. With a small, earthlike planet called "The World" as his stage, Ninja travels from beaches to mountains and beyond earning new Ninja belts, recovering lost relics and facing his ultimate nemesis. Along the way, he fights a cast of challenging enemies and overcomes obstacles as he attempts to outwit guardians, masters, mini bosses and evil army henchmen. Challenging the powers of gravity, Ninja grinds rails, hovers long distances with a sword-copter, utilizes powerful chains and grapple hooks, runs on walls and performs other smart-aleck ninja moves to navigate through any situation.
The game is also in development for the Xbox and GameCube. Those versions will be released a little later this year. Much more information can be found at www.ininjagame.com.
GameDaily


