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Hitman 2: Silent Assassin

Hitman 2:silent assassin ANATHEMA + getting 9mm pistol + deagle + revolver + golf club PART II

Hitman 2:silent assassin ANATHEMA + getting 9mm pistol + deagle + revolver + golf club PART II

This is my own walkthrough on hitman 2:silent assassin for PC.I never liked being silent assassin so i used something to make things a litle more interesting i used "The element of suprise".I also managed to get the 9mm pistol deagle revolver and the golf club.I hope you like my walkthrough on this game. ... Hitman silent assassin PC mission ANATHEMA

  • Console: GameCube
  • Released: 11/17/2009

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Hitman 2: Silent Assassin - Mission 14 - The Motorcade Interception

Hitman 2: Silent Assassin - Mission 14 - The Motorcade Interception

Easy peasy.

  • Console: GameCube
  • Released: 10/18/2009

  • Rating:
  • Views: 1

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Hitman 2: Silent Assassin - Mission 13 - Murder At The Bazaar

Hitman 2: Silent Assassin - Mission 13 - Murder At The Bazaar

Had loads of fun messing around in this level. ... hitman hit man agent codename 47 silent assassin eidos io interactive pc computer video game walkthrough playthrough fiber piano wire sniper rifle kill stealth agency mission

  • Console: GameCube
  • Released: 10/17/2009

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Hitman 2: Silent Assassin - Mission 04 - Tubeway Torpedo [1/2]

Hitman 2: Silent Assassin - Mission 04 - Tubeway Torpedo [1/2]

At first I was going to just strangle the first guard because I know you can even reach Silent Assassin by doing that, but then I thought that it’s not worth it here and decided to up the tension with anaesthetic. ... hitman hit man agent codename 47 silent assassin eidos io interactive pc computer video game walkthrough playthrough fiber piano wire sniper rifle kill stealth agency mission

  • Console: GameCube
  • Released: 10/17/2009

  • Rating:
  • Views: 1

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Hitman 2: Silent Assassin - Mission 12 - The Jacuzzi Job

Hitman 2: Silent Assassin - Mission 12 - The Jacuzzi Job

But... but... you said you wanted it botched!

  • Console: GameCube
  • Released: 10/17/2009

  • Rating:
  • Views: 1

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Hitman 2: Silent Assassin - Mission 11 - Graveyard Shift

Hitman 2: Silent Assassin - Mission 11 - Graveyard Shift

It is now.

  • Console: GameCube
  • Released: 10/17/2009

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  • Views: 1

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Hitman 2: Silent Assassin - Mission 10 - Basement Killing

Hitman 2: Silent Assassin - Mission 10 - Basement Killing

I actually wanted to kill a pizza boy in the stalls and use his clothes to get close to Charlie, but... I didn’t. I guess I subconsciously still wanted to get Silent Assassin. This is the last time, I promise.

  • Console: GameCube
  • Released: 10/16/2009

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Hitman 2: Silent Assassin - Mission 09 - Shogun Showdown

Hitman 2: Silent Assassin - Mission 09 - Shogun Showdown

Using the bomb in this level is loads of fun when you try to find different spots to use it in, and I actually used it in my first take, but the total length of the video was slightly over 11 minutes so I went and recorded it again without the bomb. ... hitman hit man agent codename 47 silent assassin eidos io interactive pc computer video game walkthrough playthrough fiber piano wire sniper rifle kill stealth agency mission

  • Console: GameCube
  • Released: 10/15/2009

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Hitman 2: Silent Assassin - Mission 08 - At The Gates

Hitman 2: Silent Assassin - Mission 08 - At The Gates

, I got really, really tired of the entire game (the next level started annoying me too), and I started noticing more and more flaws in the game and realized something funny: even though Codename 47 doesn’t have as much replay value, I had more fun playing through it than I've had playing Hitman 2. I'm starting to crack. ... hitman hit man agent codename 47 silent assassin eidos io interactive pc computer video game walkthrough playthrough fiber piano wire sniper rifle kill stealth agency ...

  • Console: GameCube
  • Released: 10/15/2009

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Hitman 2: Silent Assassin - Mission 07 - Hidden Valley

Hitman 2: Silent Assassin - Mission 07 - Hidden Valley

Remember the mission "Jungle God" from Codename 47? This mission is as pointless build-up as that was, but more annoying. Finding a nice way through the level was taxing, and it was so close that I didn’t just run-and-gun it (I did, but didn't use those recordings). I feel it wasn't worth it getting Silent Assassin ranking, after all that work it just amounts to no entertainment. Silent Assassin achieved in walkking from point A to point B? Whoop-de-doo. For those of you who don't know, ...

  • Console: GameCube
  • Released: 10/14/2009

  • Rating:
  • Views: 1

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