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Wii owners wanted downloadable music. They wanted drums. They wanted coop gameplay. They're getting all that and more, says Vicarious Visions' CEO Karthik Bala.
For a portable Guitar Hero, On Tour is a respectable effort, and it seems like Activision's customers agreed, making the title the best DS launch for the company ever.
We put our calluses to the test on this rock 'n' roll game for guitar gods on the go.
How hard is it to make a portable Guitar Hero game? Lead designer Jeremy Russo breaks it down.
Filed under: Business Rhythm games have certainly been keeping the tempo up for financial growth in the industry. GameDaily notes UBS analyst Ben Schachter's report, showing "mu...
TEST Filed under: Rhythm It didn't get a lot of publicity but last year Guitar Hero III was released for the PC and Mac by Aspyr and it's possible that the next major game in th...
Filed under: Nintendo DS, PC, Sony PlayStation 2, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360 If you thought that 2008's triple-billing of Guitar Hero: Aerosmith, Guit...
Filed under: Business Activision Blizzard CEO Bobby Kotick finds comments made by Warner Music -- saying it should be paid more for the use of its music in games like Guitar Her...
Filed under: Sony PlayStation 2, Nintendo Wii, Microsoft Xbox 360, Peripherals, Business Click to embiggen During E3 we spoke with third-party peripheral manufacturer Nyko about...
Filed under: Nintendo DS, Rhythm Let's get one thing straight: Guitar Hero on Tour: Decades is not the equivalent of "playing through the history of rock 'n' roll," as Activisio...