Guitar Hero: On Tour Developer Interview
How hard is it to make a portable Guitar Hero game? Lead designer Jeremy Russo breaks it down.
- Type: Interview
- Posted: 07/09/2008
- Written By: Robert Workman
Guitar Hero World Tour for Wii Getting Downloadable Tracks
Wii owners wanted downloadable music. They wanted drums. They wanted coop gameplay. They're getting all that and more, says Vicarious Visions' CEO Karthik Bala.
- Type: Interview
- Posted: 06/20/2008
- Written By: Micheal Mullen
Hands-On: Guitar Hero: On Tour
We put our calluses to the test on this rock 'n' roll game for guitar gods on the go.
- Type: Hands-On
- Posted: 04/15/2008
- Written By: Donatella Pereira
GameDaily


