Of course, this being a Gran Turismo, the visuals look excellent. Designers spent upwards of four months per car, and a single headlight's polygons are the equivalent of a car in Gran Turismo 4. Combine this realism with dynamic sun and cloud reflections and mirrors that render images in real time, and you have one of the most detailed and exquisite games ever made, a tour de force that'll no doubt sell hundreds of thousands (possibly millions) of PlayStation 3s.
At the same time, we can't help but criticize Polyphony for delivering an experience that mirrors the original Gran Turismo, which debuted in 1998. After all this time, we're still obsessing over the replays and driving around the same, drab looking tracks using indestructible cars. On the other hand, Sony's shipped 47 million Gran Turismo games for a reason, and we're not one to bash car nuts for enjoying a meticulously crafted driving simulator. After all, we've eaten peanut butter and jelly sandwiches for most of our lives, and we're not ready to demand a change, other than new advancements in ingredients.
With that being said, GT5 delivers exactly what its fans expect and then some, making it one of 2008's most anticipated games and an obvious PS3 system seller. Look for it this March, available on both Blu-ray and download via the PlayStation Network.








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