Filed under: Culture, Interviews


As games have evolved, so too has the role of storytelling in the titles we play. As we turn the corner on 2008, we asked multiple industry personalities across all walks of game development on titles such as Dragon Age: Origins, Bionic Commando and Guild Wars for their thoughts.How important are stories? How about endings? Over the next week this diverse group of personalities sounds off on these and other story-driven topics, starting today as we open up by asking whether or not narrative shares an equal burden as gameplay in carrying the video game experience.

Continue reading Telling stories: Balancing gameplay v. narrative

JoystiqTelling stories: Balancing gameplay v. narrative originally appeared on Joystiq on Mon, 22 Dec 2008 13:25:00 EST.

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