Combat ranges from relatively short and simple brawls to ridiculously difficult and drawn out. The difficulty spikes might be a turn off to some, but the story and presentation are so good that most people will take several shots at a mission to complete it in order to further their progression.

Visually, apart from the poor sprite designs, the world is a visual feast. The environments are marvelous and some of the best 3-D work we've seen on the DS, with crisp textures and excellent geometry. Being 3-D, you can scroll the camera around to look ahead on a particular map, but unfortunately you can't rotate it, which would have been a big help when there are obstructions in the foreground. It's annoying, but it's not game breaking. Amazing computer generated cut scenes that utilize both screens reveal more of the story, and this further adds to the wow factor. The music is everything you'd expect from a Final Fantasy adventure, although still limited by the DS's audio capabilities. All of the classic tunes are present, as well as those particular to Final Fantasy XII.

Being able to revisit Ivalice and the memorable characters found therein is a real treat. Final Fantasy XII was easily one of the best games in the series, and much of what you loved about that world returns in Revenant Wings. Even if the RTS genre is not one you particularly enjoy, it's done so well here and designed for bite sized play sessions that it shouldn't even be a barrier to entry. This is simply a beautifully crafted game that is begging you to spend time with it.