
Grass and foliage can catch fire, allowing players to use it to their advantage in taking care of adversaries.
Advances in intelligence don't stop with enemy behavior. At the start of the game, you select an avatar from about 14 different choices. Once that selection is made, the rest get seeded in the game as NPCs. These characters lead their own lives and may become valuable allies or bitter enemies depending on the decisions you make. You'll establish relationships with these characters that will impact the game in various ways. For example, if you get pinned down in a fire fight and one of your buddies happens to be nearby, the friend might come in with some reinforcements and rescue you from a dangerous situation.
Scheduled for an early 2008 release, Far Cry 2 will be released exclusively for the PC. Ubisoft has not announced system requirements yet, but mentioned that it will run exceptionally well on today's high-end Duo Core computers using GeForce 8800 video cards. The developers also promise that the game is optimized for single core processors, and it supports DirectX 10. If everything comes together, Far Cry 2 will mark a new step in realism and dynamic, interactive gameplay. Expect more coverage right here at GameDaily in the near future.






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