Hide and Seek goes virtual in Konami's Nintendo Wii video game Elebits. This simplistic and enjoyable first person shooter tasks gamers with tracking down and zapping elebits, electrical beings that provide power to the game world's appliances. To do this, players make a mess of things, chucking objects aside to locate the critters. Not only does the game satisfy people's desire to trash rooms like a rock star, but as a showpiece for Nintendo's system. Neat freaks, however, need not apply.
In Elebits, gamers play as Kai, a ten year old on a mission to restore electricity to his world. Armed with his father's capture gun, he explores his home to find elebits. As he zaps them, appliances spring to life. Lights flash on, vacuum cleaners whir and clocks chime. Meanwhile, hundreds of critters scamper about, dashing across carpets searching for places to hide. The game's developers divided the simplistic looking house into levels, transporting players to Kai's bedroom, the kitchen, the upstairs hallway, the family room and the yard.
To complete each mission, players collect a specified amount of wattage before time expires -- 3,000 watts in 10 minutes, for example. To reach these totals, they locate concealed elebits and blast them. Once captured, the gun converts them to watts. The challenge comes from locating the elebits and leveling up the capture gun to move larger objects. All of the items lying around the house have a wattage number attached to them. Before players pick things up -- such as a piano, computer, television and desk chairs --they need to collect and exceed these numbers by nabbing elebits. Some elebits add to the overall wattage total while others level up the capture gun. Understanding the different types proves useful in achieving one's goals, yet at the same time, no elebit should escape. As soon as one pops out, blast it.
Thanks to the pinpoint accuracy of the Wii remote, shooting elebits takes little effort, and Konami enhances the experience by offering nine special items. The Homing Laser, for example, zeros in on elebits while the Electromagnetic Pulse Ball knocks them out. Because each stage contains hundreds of the little buggers, much blasting ensues. However, creating a mess makes the game enjoyable. Using the capture gun, players grab objects and fling them by flicking the Wii remote. Not only can they chuck items such as telephones, compact discs and pizza boxes, but also garbage cans, dressers, cabinets and even the house. In a matter of minutes, players turn a peaceful room into a disaster area.






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