Filed under: Features, Nintendo Wii, Action, First Person Shooters
The world seems to have its eye on Elebits right now, hoping for another industry darling of the likes of Katamari Damacy. Sharing similar themes, Elebits is a fantasy story set in a mundane, domestic environment, collecting tiny electric creatures instead of junk-in-a-ball. It's the collecting that sets the games apart, with ball rolling replaced by shooting, only we're collecting the elebits instead of killing them.Using the Wii-mote as a capture gun (and Nunchuk for movement), the game is part hide and seek -- you see, those elebits like to hide in nooks and crannies -- and part light gun style shooter. The novelty comes in the fact that the capture gun has a furniture moving gravity beam, allowing you to truly rummage for the little tykes.A sense of progress comes from the gravity beam starting out quite weak, getting stronger as you collect more elebits. A typical level starts out with you rummaging throughout the shelves and cupboards for elebits, ending with your powered up gun lifting up entire pieces of furniture effortlessly, as you trash the place looking the elusive creatures.Continue reading Joystiq hands-on: Elebits (Wii)
Joystiq hands-on: Elebits (Wii) originally appeared on Joystiq on Thu, 07 Dec 2006 16:23:00 EST.







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