Road Rash- 1991, Sega Genesis- Launched in 1991 as one of EA's long-running racing series, Road Rash combines the fast-paced action of motorcycle racing with brutal hand-to-hand combat. Yes, it's possible to plow someone in the face with a crowbar in an attempt to keep the lead.
Road Rash II- 1992, Sega Genesis- This sequel expanded on the original game's ideas with better track design, more detailed graphics, and, of course, more road carnage. Nothing beats getting hit by an opponent and almost getting knocked off the road, only to see them get plowed into oncoming traffic. Nothing, I say.
Road Rash III- 1993, Sega Genesis- This title concluded the Road Rash trilogy on the Sega Genesis, with even more detailed graphics (trying to copy the look of the 3DO game of the same name) and a better system that allows you to take damage from hits, instead of just falling over instantly. Sure, that takes away some of the intensity, but it also cuts back the frustration a little bit.
Syndicate- 1995, Sega Genesis- Ahh, Bullfrog Studios. Where have you gone? Before Peter Molyneux went on to more complicated game projects, he worked with the team to produce this fun real-time tactical game, complete with savvy level design and tactics. This is a must for those who cherish their Sega Genesis days. You hear me? A MUST.
Ultima VII: The Black Gate- 1995, SNES- For those who love and desire everything Ultima, well, here you go. Me? I never really caught onto it, but I know some fans sure did. This role-playing series began an epic run in the mid-90's, including a stop on the SNES console.
Virtual Pinball- 1993, Sega Genesis- An interesting pinball sim where you can not only play a series of tables that have already been set up for quick play, but you can also design your own with numerous tools of the trade. I prefer Crue Ball to this game in terms of design and play, but this is a lot of fun for pinball enthusiasts.
Wing Commander- 1990, SNES- This adventurous space combat game follows a spirit similar to that of the Star Wars series, with the player engaging in a number of space battles while dealing with an assortment of strange creatures. It would be the start of Chris Roberts' grand space series, with more to come...including an awful Freddie Prinze Jr. movie. But we'll forgive him for that.
Wing Commander: The Secret Missions- 1990, SNES- Finally, we have this expansion release for the original Wing Commander, featuring more varied missions, more alien races, and more items to blast. Sadly, you cannot blast Prinze Jr. I guess that's just how things work.
While EA has some great selections on tap for EA Replay, it's also missing some critical titles that would've made it an absolute must-have. Where's Mutant League Hockey, for example? Why no love for Galahad or Crue Ball? And to deny Skitchin' a release for the current generation...that's just a crime.
But what's here still tells a big side of EA's history, and EA Replay should be an essential pick-up for fans of the old days of gaming. Even Syndicate and Mutant League Football alone should warrant the game's purchase. We'll be back with full coverage as EA eventually unfolds details on its release for this October, as well as a full review. In the meantime, we need to find our Sega Genesis and play some Rash. I feel the need to whack Bryan with a crowbar. (Not in real life, of course.)





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