id Software's John Carmack estimates that the iPhone version of iconic first-person shooter Doom took "maybe six weeks of serious work" to come together. Borrowing time -- and an artist -- the prolific programmer managed to assemble a port that,...
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How many versions of id Software's seminal FPS, Doom, can you possibly buy? At least one more. The developer has released Doom Classic for iPhone and iPod Touch, not to be confused with Doom: Resurrection, the tech demo rail-based shooter...
Doom is one of the most influential games in history, and at least some of that credit has to go to the iconic cover, which features an aesthetic that's still pervasive in the industry a decade-and-a-half later. The man responsible for that...
While id Software's classic first person shooter Doom was a huge hit mostly on the game alone it didn't hurt that the box cover artwork for the game was incredible as well. Last month, the artist for the box art, Don Ivan Punchatz, died at the...
An electronic device isn't a game machine these days until it passes the crucial "Does it run Doom" test. John Carmack has been hard at work on Doom Classic, an official port of id Software's groundbreaking FPS for iPhone, and now he reports that...
Welcome to Freeware Friday, a weekly column showcasing excellent games that you can play free of charge!Most rogue-likes tend to be of the role-playing variety rather than the action variety. Instead of whipping out guns, you hack apart goblins,...
There was a major design element in Doom 3 that a lot of players took issue with -- and no, we're not talking about the protagonist's inability to hold a firearm and a source of illumination at the same time. The element was the game's enemy...
Whilst roaming the halls of Quakecon and shooting everything in sight (with a camera), our friends at BigDownload spotted a heretofore unannounced Xbox Live Arcade version of id Software's FPS classic, Doom 2. According to Shacknews, the...
What's the most you would spend on a game for your iPhone? Not a port, mind you, but a brand new game based on a classic franchise, developed specifically with the iPhone's control system in mind -- $5? $7? How about $10? Try as I might, while...
