Too young to remember the SNES, or too old to know where your SNES is? Don't worry, DKC2 is heading to GBA.
by Mike Viscel on Friday, June 25, 2004
Nintendo's Donkey Kong Country was a wild success on the Super Nintendo, wowing players with some great graphics and a solid adventure. The game put Rare on the map and was the beginning of the Nintendo/Rare collaboration that brought gamers some of the most memorable games in history. Despite the fact that Rare is now working hand-in-hand with Microsoft, Nintendo asked Rare to port the classic game to the Game Boy Advance. Although the graphics had to take a hit to accommodate the small screen, the game was a wild success. Naturally, Nintendo has asked Rare to take us back to Kong Country with a port of the sequel to the game, Donkey Kong Country 2: Diddy Kong's Quest..
Returning to Kong Country is a little different in the sequel. This time you will take on the role of Donkey Kong's little sidekicks, Diddy and Dixie Kong. As Nintendo stories always go, someone is kidnapped and must be rescued. This particular game has the fiendish Kaptain K. Rool kidnapping the world's favorite ape, Donkey Kong. It is up to Diddy and Dixie to rescue their buddy. The two little apes will have some help on their journey, though. Along the way you will get help from all-new animal pals Rattly the Rattlesnake, Squitter the Spider, Clapper the Seal and Glimmer the Anglerfish. Together you must trounce Kaptain K. Rool and his baddest baddies, the Kremlings.
The game hasn't changed much since the SNES version. If you have played that version, you know exactly what you're getting in the GBA version. The game was a whole lot of fun on the SNES and we don't expect that will change. Players will have to switch between the two main characters, Diddy and Dixie, as they progress through the game. Each character has a unique set of moves that will be needed to crush the Kremlings. Diddy and Dixie can beat on the Kremlins in a variety of ways such as using cartwheel kicks, helicopter spin attacks, and throwing objects at them. Furthermore, you will meet a few friends along the way that will give you additional attacks.
Beating a level is simple... on paper anyway. Players will have to swing, fight, run, roll, ride and whatever else it takes to get to the end of enemy infested levels. Along the way you will meet friends who may give you a much-needed ride. Other times Diddy and Dixie will have to go at it alone.
Finally, the game offers some of the same multiplayer modes that so many of us had fun with on
the SNES version. While the SNES version packed a few more punches in the multiplayer
department, the GBA version offers two of the more popular modes with Funky's Flights and
Expresso's Racing. Both multplayer options can be played single player as well.
Funky's Flight is simple, you control Diddy Kong and navigate him through different levels and complete different objectives, such as collecting items. Each level has a unique environment, and
achieving certain goals will unlock new levels. The second multiplayer mode is Expresso's
Racing. In this mode you choose a racing vehicle and race through a certain environment. Player
can choose to race single player, against the computer, or against their buddies via the Link cable.
Environments will also be unlockable in this bonus game.
Donkey Kong Country 2: Diddy Kong's Quest will be packing a lot of punch for a little cartridge. Although the game will lose a little resolution in the port, it will still pack the same platforming fun that made everyone go ape (pun intended) when it was on the SNES. Adding the bonus multiplayer modes to the game will give it that replay value that many gamers look for in games these days. Expect Donkey Kong Country 2: Diddy Kong's Quest to be a big seller on the GBA when it's released this November.
GameDaily


