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DiRT

odemasters will take advantage of DirectX 11 features to add to the realism of the racing environment. Hardware tessellation will further improve the appearance of water and other surfaces as well as crowd animations. The performance of Shader Model 5.0 will aid in creating an even richer 3D experience, enhancing key image quality parameters such as depth of field, ambient occlusion and shadows. These DirectX 11 features, and many others, combine to deliver the most exciting and visceral ...

Posted On: 10/22/2009
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