It's a sign of the times we live in that a console game has something akin to an install the first time you pop a disk in. Capcom's Chris Kramer thinks people should chill out about it, though.
by David Radd on Wednesday, February 06, 2008
With the PS3 featuring a hard drive standard, more and more developers are using it for large save files or mini-installs before playing. A recent example of this has been for Devil May Cry 4, where the PS3 version requires an install of over 20 minutes and a few gigs of hard drive space. While this has caused some consternation among some people, Chris Kramer, the Senior Director of Communications and Community for Capcom, points out that, while installing, there's a recap of the Devil May Cry story for fans, and he generally suggests that people just take a few deep breaths.
"Wah! The game takes 20 minutes to install the first time. Wah! Have you ever played a PC game? At least we aren't making you shuffle multiple discs into a ROM drive, or continuously click 'Yes!' on a series of endless Windows dialog boxes," says Kramer in a blog post. "Installing on a console may seem like a weird idea, but there's a real benefit. Unreal Tournament also has an option to install files onto your PS3; I've done it and it makes a great game even better."
"Once installed - once, mind, not every time you play, as I've seen 'reported' on certain web sites less interested in facts than in OMG histrionics - the PS3 version of the game has near-Super Nintendo speed load times," he continues. "You'll be amazed how fast levels load, the virtually instantaneous transition from cut scenes to action and that you're continuously playing the game, as opposed to staring at loading screens of a door opening every time you move from one room to the next."
GameDaily


