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Writing in games has come a long way since players were asked if they were bad enough dudes to rescue the president from ninjas. It's a growing area of game development that Vicious Cycle senior game designer Dave Ellis has certainly taken to heart, having won the 2008 Writers Guild award for writing for his work on the PSP action horror title, Dead Head Fred.



Now Ellis plans to impart some of his wisdom on other aspiring game writers as the keynote speaker for the Writers Guild Foundation's workshop on video game writing, which is set to take place in Los Angeles on October 18. In the run up to the event, however, we had the opportunity to pick his brain on a number of game writing-related topics, including the state of writing in the industry, storytelling's role in game design, and the potential for games like Heavy Rain to push the industry forward. We also took a second to touch on Ellis' passion for collecting classic arcade cabs, all of which you can check out after the break.

Continue reading Joystiq interview: Games and storytelling according to Vicious Cycle's Dave Ellis

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