The new game, which offers cooperative gameplay, allows players to take control of over 20 characters from the game universe, including an array of Narnians. In addition, the game's first level spans the 1,300-year gap between the last film and this one.

"From what I've seen of the new game it looks great," said Adamson. "I haven't actually been able to play it. They've certainly brought it in many times along the way to show me the levels, but they were literally finishing up as I was finishing up so there weren't many of them that had played the full game the last time I saw it. But it looks really good – I think it's got more levels to it. Not in terms of game levels, but in terms of gameplay. There are different ways the characters can interact than in the last game."

Adamson said one of the things he wanted to do with the first game that he wasn't able to achieve was to offer multiple ways to solve a problem within the game universe.

"I wanted the game to have a little bit more of the Grand Theft Auto way of thinking...that you can go off in different directions and this game does allow more of that freedom of gameplay," added Adamson.

When it comes to the next film and game, The Voyage of Dawn Treader, Adamson will have more time to interact with the game developers.

"I'll be producing the next Narnia movie with Mark and Phil Stoyer again, but I won't be directing it," said Adamson. " So I'm involved in the planning – fortunately, I'm involved at arm's length – I'm planning on having just a little time off to have some quiet time with my family."

When it came to the challenge of living up to the expectations of the millions of global fans of the Chronicles of Narnia books, Adamson didn't have a problem with his interpretation of the source material.

"I didn't find the fan base, as such, part of the challenge because I love the books," said the director. "And I wanted to make a movie that was true to the books. So by doing that I was already kind of satisfying the fan in myself and hoping that would satisfy other fans, as well."

Given the $745 million worldwide take of the first film, Adamson has done that. And now fans have a chance to experience his latest effort, Prince Caspian, on both the big screen and in videogame form.