The extensive list below shows all of the familiar animals you can acquire, as well as how they are acquired and what purpose they each serve.
- Beholder
- Power: Provides a magical boost
- Location: Full Moon
- Have Cardinal as your animal in Full Moon, and at the second hut on the mountain path, it'll give you a golden key that unlocks a cell in the ark holding the Beholder.
- BiPolar
- Power: Attacks enemies and friends when they're about to die
- Location: Snow World
- Use the horn near a sign while walking up a ramp.
- Bitey Bat
- Power: Bites the enemy's head
- Location: Pipistrello's Cave
- Bitey bat is found after beating the Bat boss.
- Burly Bear
- Location: Tall Grass Field
- Look for the tall grass on the cliff, and instead of going up the cliff, go left to the side of the cliff. A rock blocks your path, but can be moved by eating a sandwich. Bomb the crack behind the two treasure chest to reveal Burly Bear.
- Chicken
- Power: Increases defense, agility, and strength
- Location: Flooded Temple
- In the first dry area, dig at the X sign marked before the two fish statues.
- Cardinal
- Power: Increase chances of finding secret items
- Location: Industrial Castle
- Beat the Brute at the top floor of the castle.
- Frogglet
- Power: Frogglet's catches items with its tongue
- Location: Marsh
- Find the X halfway in the first graveyard, where you'll see a crypt.
- Giraffey
- Power: Increases leveling rate
- Location: Desert
- Look for the X in the sand towards the end of the level.
- Hawkster
- Power: Attacks enemies on the ground and picks up fruit from them
- Location: Tall Grass Field
- Before getting the animal Rammy from the bear with the banner, Hawkster can be found by blowing the horn outside the huts.
- Install Ball
- Power: Shoots enemies with his photons
- Location: Alien Ship
- Play through until the countdown begins. Shoot the mechanism that destroys the first green laser gate (after the toilet) and head straight up. There's a door there (hard to see what with it being dark etc). Go left slightly. It's still possible to exit the ship before the countdown ends.
- Meowburt
- Power: Increases agility
- Location: Parade
- The cat Meowburt is in a tunnel after the level Parade. Enter the level following Parade, and when the level begins, head to the left for the tunnel.
- Monkeyface
- Power: Increases the chance of finding secret items
- Location: Church Store
- In the store for 750 gold.
- Mr. Buddy
- Power: Increase rate of digging
- Location: Home Castle
- Find a X on a straw pile near the back wall in the first room of the castle.
- Owlet
- Power: Exposes hidden fruit in trees
- Location: Forest Entrance
- Repeatedly attack behind the area infested with vegetation before the Deadland exit.
- Paazo
- Power: Points out the location of buried treasure
- Location: Snow Store
- In the store for 750 gold.
- Piggy
- Power: Increases the amount of health restored when eating food
- Location: Swamp Village Store
- In the store for 585 gold.
- Rammy
- Power: Rams the enemies down to the ground
- Location: Tall Grass Field
- Look for a bear with a banner.
- Scratchpaw
- Power: Increases agility and strength
- Location: Sandcastle Interior
- Scratchpaw, a tiger, is behind the second barred window in the back of the room. Set him free by bombing the window.
- Seahorse
- Power: Increases speed in water
- Location: Thieves Forest
- Between the poo streak left by the deer and the river.
- Sherbert
- Power: Increases jump height
- Location: Animal Ark
- Eat a sandwich while standing under a door in the animal ark, then jump and press X, X, and Y button. Attack the door as it rises until you're high enough to grab Sherbert.
- Snailburt
- Power: Increases defense but decreases agility
- Location: Marsh
- Near the end of the level.
- Snoot
- Power: Increases strength
- Location: Cyclop's Fortress
- In the first room of the fortress, find a crack in the wall and bomb it.
- Spinny
- Power: Increases defense
- Location: In the store for 680 gold
- Troll
- Power: Health is slowly restored over time
- Location: Thieves Forest
- The troll is behind a wall that can be destroyed with three bombs.
- Yeti
- Power: Immunity against being frozen
- Location: Snow World
- The Yeti is behind a hut on a declining ramp.
- Zebra
- Power: Exposes food in the grass
- Location: Desert Chase
- The Zebra is carried by the rider on a camel, who runs away from you in the desert. Chase the rider and knock him off with an arrow to score the Zebra.






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