Capcom knows how to milk its classic titles, but you won't hear us complaining.
by Robert Workman on Monday, July 31, 2006
Capcom loves their classics. Why shouldn't they? They built themselves up as a stand-out developer able to produce long-standing franchises while also pumping out some underground hits. They've already celebrated their past in various collections, including Street Fighter Anniversary Collection and Capcom Classics Collection, and this fall they'll have yet another tour of their virtual museum with Capcom Classics Collection Vol. 2.
Like the first Collection, Vol. 2 will feature 20 games, all faithful to their arcade coding. Thanks are largely due to Digital Eclipse, a developer who knows their way around developing arcade collections for companies. (Midway Arcade Treasures ring a bell?) This collection will also include plenty of bonus items, including high-score challenges, unlockable items, extra features, and so much more.
So what games can we expect from the second Capcom Classics Collection? Here's the skinny...
1941 (1990)- Carrying the co-title Counter Attack, 1941 takes the play style from the previous 19XX shooting games and bumps up the excitement level. This means bigger enemies and more power-ups for your little bomber jet to take on. A second player can jump in anytime, lending a hand and bumming the occasional power-up to stay alive.
Avengers (1987)- Don't confuse this one with Captain America and the Avengers. No, in this game, you take control of Ryu and Ko, two lone warriors that take on the evil forces of Geshita. Apparently, he has soldiers running all over the city and taking hostages. You basically punch and kick enemies while freeing these hostages and picking up weapons that will come in handy for the boss fights. The gameplay's pretty basic, but perfect for stress relief.
Black Tiger (1987)- This is one of Capcom's better platforming games, where you take control of a barbarian as he fights an army faithful to a legendary dragon. Your warrior carries a whip that also shoots out throwing daggers, which come in handy for taking out enemies from afar. The boss fights are interesting, ranging from demon blocks (Legos gone bad?) to the dragon itself.
Block Block (1991)- A clone of Arkanoid and Breakout, Block Block has the player control a paddle at the bottom of the screen, knocking out blocks with a ball they must keep in play. Not exactly the most original game of the collection, but it still looks like fun. Players can also look forward to this game in the forthcoming Capcom Puzzle World for the PSP.
Captain Commando (1991)- A vile villain (because, really, all villains are vile) has taken over the city, and it's up to Captain Commando to stop it. With the help of Ginzu the Ninja, the mummy-esque Mack the Knife, and a baby-controlled robot called Baby Head, up to four players can take on various enemies while scoring power-ups and points. This game's creativity is its driving factor, and it remains one of Capcom's best brawling efforts. Where else can you knock down enemies while surfing? (Besides Ninja Turtles, I mean.)
Eco Fighters (1994)- If Captain Planet were to take control of a space vessel, then this would be his game. In Eco, players control aircraft that pick up various items and power-ups as they battle mechanical vehicles that are out to destroy Earth's natural resources. This may not be the most addictive shooter out there, but for a fan-designed title, it doesn't look too shabby.
Knights of the Round (1992)- A game that leans on mythical themes, Knights allows up to three players to seek the Holy Grail while fighting an evil army. They can choose from Lancelot (fast but weak), Arthur (the most balanced character), or Percival (slow but powerful) as they rip through stage after stage. Despite its historic angle, it's a fun game, and found popularity both on in the arcade and on the SNES.
King of Dragons (1991)- This game works a slight bit differently than Capcom's previous brawling efforts. Instead of using fists and swords, players shoot out projectile attacks at a number of magic-based enemies, from skeletons to dragons to magicians. Players can power up their weapons and armor to give them much-needed strength. Up to three players can join in at any time. It too had a previous release on the SNES.
Last Duel (1988)- A basic run-of-the-mill shooter game where you blast various alien enemies. There is a twist, however. You're able to transform from ship to car for some levels, racing around on ship surfaces. It's strictly top-down scrolling, though, so don't get too excited. This looks like it's worth a couple of plays for curiosity's sake.
GameDaily


