Our Score
Bad
The GameDaily One-Minute Review
Ever since Nintendo first announced the Wii's motion sensitive controller, developers and fans have pondered about ways to make it work with first person shooters. Activision was especially curious, and it elected to grace the system launch with a port of its fabulous World War II blast fest, Call of Duty 3. The concept seemed like a great idea, but unfortunately, the game just sucks. Aiming is nearly impossible due to an overly sensitive Wii remote which ends up sliding all over the screen. Visually, the guns, characters, and scenery lack the detail of the game's cut scenes, or rather, the Xbox 360 cut scenes. Adding insult to injury, instead of creating in-game movies using the graphics engine, developer Treyarch pulled the ones from the better versions of the game. Not only does this reek of laziness, but also false advertising. All those involved should be ashamed, and you should stay far away from Call of Duty 3.User Reviews
(2 Total Votes)
yagurljust2flyy: It's Ok
Yea, the graphics arn't that great. But if you've ever played a Wii game, you shouldn't expect the graphics to be on a par with PS3 or Xbox. Yea, the controls can be a REAL pain in the a$$. As the gamedaily review says, the controls are really sensitive, and considering you need to be able to shoot at the enemy quickly and with accuracy, that can get pretty annoying at times. I almost want to trade it in for the version made for playstation. I don't like having to hold my controls at a perfect 10-2 to drive the car. But really, it's an OK game...get used to it after awhile. But i'd say play for yourself and make your own decision
GameDaily


