The GameDaily One-Minute Review
Talk about a blown opportunity. The Arthur and the Invisible license had such fantastic potential as a GBA game. Instead, gamers will find a big mess. Players control different characters through a series of stages and attempt to utilize each of their talents in order to progress. However, the game's tedious pace and lack of save points means that most gamers will probably give up after the first level. Dated graphics and repetitive sound don't help either. Avoid.