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APB

Delayed to 2010: The Upcoming PC Game Backlog

TEST Filed under: Features, Action, Mass Effect Series, Starcraft II, BioShock 2 Between the end of E3 and the end of the summer is what we like to call the "silly season". At E...

  • Type: Feature
  • Posted: 08/06/2009

  • Written By: BigDownload
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Microsoft explains why Ruffian is the right choice for Crackdown 2

Before Microsoft revealed that Ruffian Games would be developing the upcoming Crackdown sequel, the original game's developer, Realtime Worlds, expressed some skepticism toward...

  • Type: Feature
  • Posted: 09/07/2009

  • Written By: Joystiq
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Realtime Worlds celebrates new office opening, ever-expanding staff

Like the Scottish equivalent of George and Weezie, Crackdown developer Realtime Worlds is movin' on up. Rather than a deeeluxe apartment in the sky, the company has just opened...

  • Type: Feature
  • Posted: 08/28/2009

  • Written By: Joystiq
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Realtime Worlds explains shift to MMOs, says online market is 'untapped'

(click to MMO-size) Crackdown developer Realtime Worlds -- currently working on upcoming MMO All Points Bulletin -- is pretty excited about cashing in on the online market. Dur...

  • Type: Feature
  • Posted: 07/15/2009

  • Written By: Joystiq
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Impressions: APB

It's been a long time coming, but the first gameplay of Realtime Worlds' pseudo-MMO APB has been shown to the public. PAX attendees who stopped by EA's booth were allowed to vi...

  • Type: Feature
  • Posted: 09/07/2009

  • Written By: Joystiq
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APB accepting beta applicants, looking for soundtrack contributions

In our minds, there are three types of people in the world -- folks who want to get their hands on Realtime Worlds' cops-and-robbers MMO APB with all available haste, folks who...

  • Type: Feature
  • Posted: 08/14/2009

  • Written By: Joystiq
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Realtime Worlds hopes APB will have up to 10-year lifespan

We've all been curious about how long the Cops & Robbers gameplay presented in Realtime Worlds' APB would be capable of capturing our fleeting, razor-thin attention span. R...

  • Type: Feature
  • Posted: 07/21/2009

  • Written By: Joystiq
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APB developer cryptic about subscription model

Despite the fact that we've known about Realtime Worlds' MMO APB for almost four years now, details surrounding the game are slim. One important piece of non-existent info: Wha...

  • Type: Feature
  • Posted: 07/19/2009

  • Written By: Joystiq
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Realtime Worlds teases ambitious new project, deets coming in 2010

During his keynote at GameHorizon, Realtime Worlds Creative Director Dave Jones revealed that the company is working on a new project. The exec had no further details about the ...

  • Type: Feature
  • Posted: 06/23/2009

  • Written By: Joystiq
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Crackdown 2 situation one of those 'awkward moments' for Realtime creative director

Imagine: Your company makes a hit game (and gets bundled with a hit beta). The publisher won't green light a sequel, so your team begins work on another franchise. Then the seq...

  • Type: Feature
  • Posted: 06/17/2009

  • Written By: Joystiq
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